Too many users (casual simmers) complained earlier regarding Bizzare flight Model (Updraft, Down and Sheers) that they are unrealistic to Fly. Some, I read like, someone’s Kids are feeling headache (NO Offence Intended), as they have Vision Impairment due to Heavy Turbulence. Then, some like, Overstressed and Incomplete Flight through Cumulonimbus Clouds etc.
Honestly, Asobo is tuning this into an Arcade Game for Casual Simmers.
They (Asobo) dun need to follow P3D and X11 for these Casual Simmers. Infact they need to Educate the Casual Simmers regarding Flight Dynamics and Wind Patterns. There you change the Game and be an Industry Leader. Cutting of the Realism and Arcading the Game is one of the Worst Approach for a SIM, but may be Good for an Arcade Game.
I wonder, they will someday cut the PARO (Bhutan) Approach or a Gibraltar Approach with no or Nil Terrain Wind, only to please these Casual Cries.
In another Note: I seriously suspect FPS Drops, Slutters or Performance Degradation could be another reason not to Implement Realistic Multi Grade & Direction Wind Pattern and Very High Altitude Change. Real time Injection of METAR and Conversion of 3D Space into Numerous Weather Boxes demands multi threaded Computing. Maybe, that’s why Asobo is limiting by Altitude Variance Limiting up to 1000 Ft/Min.