Major issues with turbulence - seriously unrealistic!

Thanks everyone for the invaluable feedback and discussion, I’ve tried to summarize the related observations. I hope we manage to get concrete response and planned resolution from the developers.

Sim update 4 - weather effect on aerodynamics:

  • Ridge lift - exists
  • Turbulence doesn’t impact pitch and roll axises, highly unrealistic
  • Thermals - exists but only relatively close to the ground. Also, not as strong as IRL .
  • Thermals “Albedo” effect is still not implemented ( per developers, to be implemented in the future)
  • Turbulence in clear air and in clouds (SU4) - severely limited and weak
  • Updraft/downdraft velocity - limited to 1000ft/min ( per developers )
  • Gusts are totally broken…

Anything else missing to a “TLDR” summary?

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