Probably because Orbx already had the model files from their FSX/Prepar3D Gizzy scenery, as they did with Milford Sound package. Port overs would be less time consuming that creating something from scratch!
Probably because Orbx already had the model files from their FSX/Prepar3D Gizzy scenery, as they did with Milford Sound package. Port overs would be less time consuming that creating something from scratch!