Last dev stream back in February they mentioned there were 600+ items queued for the marketplace, well if you are on xbox then last week you had 18, the week prior you had 12 new releases, so that’s 30 out of 600, sure that 600 may not all be available to xbox but even if only half of them are you do the math and add to that the stuff being submitted by devs constantly. We already are a month since that dev stream so I can only imagine what the queue is today. Updates to existing contents also take a long time, the spitfire patch took about 3 weeks to become available. Burning Blue designs from what I can see already has 3 airports still not on the MP and I’m pretty confident in assuming they are queued already, why does a dev like that with so much existing content already have to be queueing at all and that’s just naming one. So yes for all those ‘what are you talking about’ defensive statements, I’m sorry the MP very much has an issue when it comes to keeping pace, not having a go at Asobo and they are admittedly even aware of of the fact that the whole MP needs a rethink, but even that project seems to be in the same queue and it’s frustrating for consumers stuck on xbox. There being plenty to buy is also a non argument, people aren’t chasing a retail therapy endorphin release here and therefore will just buy anything, like any consumer interests are going to be limited to certain items.
2 Likes