Massive Difference in GPU Utilization between airports/FSLTL

FPS usually relates to CPU performance, not GPU. There are some GPU settings that can have effect on FPS, but FPS is manly limited by CPU. I’d be optimising that before looking at GPU loading differences. Just look at your dev mode counter to see what is limited. FSLTL especially is a CPU loader. Nearly all problems in this sim are relieved when CPU resources are freed up.

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