Hello there.
Has anyone managed to make a COMP Texture work in Material Editor?.
Even tho i created a COMP Texture as it says on the SDK Documentation, it wont work at all.
Albedo/Comp selected:
Albedo Only:
Hello there.
Has anyone managed to make a COMP Texture work in Material Editor?.
Even tho i created a COMP Texture as it says on the SDK Documentation, it wont work at all.
Albedo/Comp selected:
Albedo Only:
In the material editor, the COMP texture is not used, but Normal Roughness Metal. Yes, they are different.
COMP Texture is:
Red Channel = AO
Green Channel = Roughness
Blue Channel = Metalness
Normal Roughness Metal is:
Red Channel = Metalness
Green Channel = Red Channel of Normal Map
Blue Channel = Roughness
Alpha Channel = Green Channel of Normal Map