May 8, 2025 Development Update Blog Discussion

Agree. And for me - sadly - for some time now I actually dread them; rather I dread the thread that follows with the predictable litany of the usual complaints about cheap content and lack of progress. The real source of development news can be found in the beta threads where we in the community are part of the solution.

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As a Software QA and testing specialist for 35+ years, including in aerospace, I understand the need for thorough testing. It might not be popular with us customers, but I’m sure we prefer to have as few begs as possible. It’s better to be late than to be buggy.
Please team, keep up the good work.

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I would really like to hear an update on SU2 in the development update. What’s being focused on, what are the issues delaying release, where is progress being made, etc.

Also, again, withholding the developer from 2024 Marketplace products renders that section useless.

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I suspect it’s because most of the focus internally has shifted to SU3 work.

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Yeah I don’t get this point too

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We should have a “surprise” between SU2 and SU3. Looking at the development so far I have no expectations.

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Personal Comments and Observations

If SU2 releases to RTM with no comprehensive individual aircraft patches, that’s worth a question on Jorg’s stream. There’s been a large amount of feedback since launch on the individual Official Surveys to have collected defect reports. There’s a lot of potentially fun and good aircraft out in the base sim, but to a great extent, most are nerfed by performance and other game-experience reducing bugs.

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It’s amazing how the expectations are getting lower every week, and they still manage to disappoint.

The majority of the community is highly unhappy with the state of the game (as shown by the reviews).
After months of nothing, SU2 better be worth the wait. I expect all most critical bugs with the main aircraft to be fixed.
Let’s not forget that still now, half a year after release, the very plane that you see on your screen every time you open this forum (PC12) will kill you for flying it at its intended altitude


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If they were to tell us that they’re working on, for example, inferior lighting at night, then a few weeks later the forum would be hit with people asking for an update. And when the next changes came out, if the lighting problem wasn’t included, they’d get hammered about it and their coding abilities would be called into question.

There’s really no penalty for them if they don’t give us updates. When the next change comes along, we’ll scan it for fixes that we care about, apply it, and move on. We’re not migrating to XP, and we’re not going to stop using FS24.

I wouldn’t be so sure about the “we won’t stop using msfs 2024”. Personally, I haven’t touched it since SU1. Especially since the career progress is no longer shared, which completely killed my will to play the beta.

If you look at steam charts, the game has been consistently losing players each month with a - 19% in April, the biggest decrease since the - 67% of December and the - 27% of January.

This can’t be good for business, which makes me wonder if pheraps they are eventually just going to give up (at least partially) on msfs 2024 and focus on the next project.

For a comparison, msfs 2024 peaked 3500 players in April, while msfs 2020 peaked 7700 in the same time frame (on steam).

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Then they should stop the charade these dev updates have become. If they’re hunkering down and working, hunker down and quit these empty updates that still take man-hours to produce. If you’re working hard, you don’t pop your head up to say nothing, you keep working.

Because what’s happening here is that continual updates with no substance make it seem like they’re doing nothing.

We know that’s not true, but here we are. Optics are important, that’s why PR departments exist.

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To be kind, I believe the Community Manager team produce these updates for the Community. They only get limited information from the various development teams, who as suggested are hunkered down working hard, not spending time popping their heads up to share what they are working on. When the CM get something they can share with us, they do so; meanwhile they are very careful not to interrupt development teams work in progress, aware of their limitations trying to get information for us out of turn which would take others away from their work. Besides, since any real fixes or improvements are likely the result of interdependencies across multiple teams, such answers are likely difficult to impossible to get on a daily/weekly cadence anyway. We just have to wait and see what the updates bring with them. Folks who enjoy the weekly or so cadence might enjoy joining or at least following the betas, that’s where the action is, not here. Cheers!

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I personally think the loss of players is a temporary thing - people who love MSFS aren’t going to move to XP. But MSAsobo can play the long game - they can keep making updates, and by the end of the year if they’ve done what they should, eventually most will migrate from FS20 and the social influencers will fall in line and FS24 will be the beloved app that MSAsobo is looking for.

Remember how everyone was so bitter about FS20 in the first few years, and when FS24 came out, numerous threads mentioned how great it was and how FS24 was such a step backward? I’m confident that FS24 will eventually get there, and all of this mess will be a thing of the past and everyone will return to it because of FOMO.

I could be wrong of course - it wouldn’t be the first time. But that’s where my thoughts of them not needing to update us comes from. Again, IMHO, they don’t need to worry about masses of people moving to some other app, so they can do their thing.

While I understand your point, there still is a penalty. I realize I’m probably in the minority, but I have not bought FS24. Not because I don’t want to, I even bought a new computer for it. I want to buy it. I want the new features and promises from the lead up to release. And I am stunned at the state it was released in. Truly stunned. I require major improvements toward a stable, viable product. I simply refuse to buy it before SU2 comes out, and it easily could be SU3 for me. Really, I want to see VRAM improvements and I am concerned with the shape of the Marketplace, compatibility issues, lack of locally stored content option, encryption, and odd UI choices.

In the meantime, I continue enjoying FS2020. And I watch for posts, news, and updates to try to bring me out of my disappointment in FS24. And every update that doesn’t really update anything increases my frustration and pushes me closer to apathy and giving up on FS24 in the short term if not altogether.

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Not only have I stopped using FS24, I also havent and will not spend a single dollar on anything they would make money from. Ive chosen to not actively encourage corporate greedy behavior with my money. This is the case for MSobo as well as PMDG in my case. People actively throwing money at the marketplace or aircraft like the B772 is exactly why this kind of behavior(msobo/pmdg) and poor quality(msobo) keeps being a issue, so blame them.

Regarding loss of players, the proof is in the pudding.

Again, I would like to remind people about the promises MSobo have given all along regarding the improvement of transparency and communication, since early fs20 days when we all were complaining about it.

More on topic, this development update again shows very little actual sim development update, and Im sure the excuse is that they are working heavily with SU betas. Like others I have lowered my expectations so much that I dont expect anything at all any more, must be a proud moment for the team.

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I would expect that to have happened, yes, and SU2 being in some kind of stabilization phase for quite some time now. But if that’s the case they could just confirm that.

I’m just disappointed that the weekly “Development Update” no longer contains any development updates at all. Just a wall of Marketplace tiles (still without the developer name) and a bunch of lovely community screenshots.

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I wasn’t sure whether the CMs were involved in these, but it makes sense that they are. Fair enough.

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I know they’re putting a lot of work into these sim updates but i can’t help but feel MSFS 2024 progress feels so slow & static. Especially comparing to the release of 2020. That also released as quite a mess but you could actually feel & see decent progress every month with sim updates, world updates & other content. It felt exciting to be involved with & to be on a journey with an (almost) always improving & somewhat fresh product.

MSFS 2024 have been out almost 6 months. It feels like it’s barely progressed, barely evolved & the more time you spend with it, the more you realize that many of the ‘built from scratch’ improvements that were sold to us pre-release are barely that & the aspects that were added like career mode were & still are broken, executed poorly, some aspects downgraded from what was shown in previews & missing content that was shown well over a year ago.

I just feel like 2024 didn’t & still hasn’t delivered enough purpose to exist. It needed a substantial evolution over 2020 to be worth it & it just isn’t. I wish i was wrong.

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My biggest dream regarding the dev blog is a commented feedback on EVERY item on the buglist snapshot, wishlist snapshot etc written by the responsible dev team 
 just a real dev update without any marketing stuff
 there are people in the community they are interessted into technical details, ok if im the only one, than it remains my exclusive drea, :slight_smile:

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Career Maintenence Upcoming Update: May 12

Official Microsoft Flight SimulatorNews & Announcements

msfs-2024career-mode

JummivanaSenior Community Manager [Z-8]

1h

Career Mode will be down momentarily on 2025-05-12T08:00:00Z in Microsoft Flight Simulator 2024. During this maintenance period, Career Mode will not be accessible to any player.

Changes effective on live retail build (Sim Update 1) immediately after maintenance is complete:

  • Bought aircraft are now salvaged to the closest aerodrome instead of the starting aerodrome
  • Salvage cost now scales based on aircraft price instead of salvage distance
  • Salvage is now free below a certain distance (currently 5km)
  • Aborted missions no longer generate passive income

Changes effective only in the Sim Update 2 Beta build:

  • Insurance and passive flight times are now correctly split
  • Used aircraft correctly display the maintenance cost breakdown
  • Used aircraft correctly display the correct time until the next check-up after purchase
  • Aircraft repair:
    • Insurance no longer reimburses damage of non-destructive crashes on check-up
    • A free check-up is now done automatically after a non-destructive crash
    • A new “Aircraft repair” button replaces the “Delegated maintenance” button when the aircraft is grounded. This returns the aircraft back to its condition before the flight when the crash occurred
    • Insurance now covers the entire aircraft instead of vital components
    • Selling the aircraft instead of using “Aircraft Repair” has been balanced so that there is no loss in value between the two options