MFG Crosswind v2 - full deflection regardless

Managed to properly bind the inputs to pedals without issue.

However, rudders/brakes will not apply gradually no matter how much I desensitize the settings. Once they activate they’re a full 100% input, there’s nothing between 0-100. Coordinated turns…ya right.

Not sure if this is a bug or I just dont know how to set it up.

Ist appears you have configured the digital control instead of the axis Control. Ensure that the Control you bind has the keyword ‘axis’ in it. As in ‘Rudder axis’ or ‘Left brake axis’.
If it doesn’t the output will be digital instead of analogue

Worked perfectly, I’m an idiot. Thank you very much.

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Did you have to do anything to get them to show up? Every controller that I have shows up besides my Crosswinds. So, I can’t even assign my rudder pedals.

Same here, my Crosswind pedals show up as ? under detected devices but I am unable to configure it to use with FS. What’s the trick to enable compatibility? I submitted a ticket yesterday but haven’t heard back from dev team.

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My pedals showed up automatically, so I can’t help you there unfortunately.

There’s a couple steps to set them up properly. You’ll probably notice at the top it says “mfg crosswind v2 (default)”. Problem is there’s no default settings from the factory so everything in the middle of the screen will be blank. Look on the left hand side of the screen and you should see something that says “assigned”. Toggle that until it shows all the possible controls that you’re actually able to assign. That blank middle section should now have everything displayed. Navigate to the primary controls, and assign the rudder/brake following the same advice I received earlier.

I’ve got a problem with the MFG Crosswind (V2) where the rudder is either full on left or right (if the pedals are rotated about the z-axis even slightly). If the So basically only 3 values are possible full left, full right, or none. I have the rudder axis bound to Joystick R-Axis Z, and I’ve tried adjusting the sensitivity for curve JOYSTICK R AXIS-Z, ran the MFG Configuration software, and nothing works. The pedals work fine in X-Plane and apply gradual output as expected, but so far haven’t been able to get it work properly in MFSF 2020.

You’ll need to map your rudder pedals to RUDDER AXIS, IIRC, and the toe brakes to LEFT BRAKE AXIS and RIGHT BRAKE AXIS as appropriate.

@hawkmoth: Thanks for replying. We’ve got the RUDDER AXIS mapped to Joystick R-Axis Z. The toe pedals for braking work fine. It is just the rudder rotation itself that is amiss. It only outputs 3 values: Center, full-left, or full-right (i.e. there is no smooth gradual change in values - they are behaving like digital values). What is IIRC?

It’s only showing a question mark, as MSFS doesn’t know what they are. You just need to manually assign the three axes to the rudder, and both toe brake axes. Mine is the same, and work perfectly.

Hmmm, that’s how I have my Crosswinds mapped and they work fine. I have both sensitivity and deadzone set to 0 by the way, although the deadzone shouldn’t be the issue here.

If your sensitivity isn’t set to 0, then try moving it to that and giving it another try.

If not, it might be worth checking that you don’t have any other controls mapped to the rudder (not just the rudder axis), as they might be interfering with its action.

If you go into controls and select the ‘Assigned’ category and then look at the mappings for every one of your controllers, you should be able to spot any Rudder mappings that shouldn’t be there.

IIRC = If I Remember Correctly, which I have to say quite a lot, because I’m getting old and information doesn’t stick so well any more. :slight_smile:

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Thanks for the replies. Yeah, I’ve got the sensitivity set to 0, and I’ve got all the axes for the mfg crosswind correctly assigned, and I’ve checked all other devices (e.g. keyboard, mouse, HOTAS Joystick, Throttle) to make sure they have no assignments to the rudder that might conflict with the rudder or brake pedals. The brakes work OK, it is just the rudder itself that is giving “binary” output values to MSFS 2020. As I’ve said earlier, this setup is working fine with X-Plane, so I don’t think there is anything physically wrong with the MFG Crosswind (I’ve also checked the output values in the MFG Configurator software, and everything seems OK there). At this point I must appeal to Microsoft to fix this one it would seem.

PROBLEM SOLVED!!! :grinning:
What I had to do was to type “game controllers” in the Windows Search (bottom left of screen next to Start Menu button). This brings up in the list an entry an item called “Setup USB game controllers”. Clicking it brings up a dialog box showing the connected game controllers. Select MFG Crosswind V2 and then click the Properties button. This brings up another dialogue box. Click Settings, then click Calibrate. Click the Next button until the Axis Calibration window comes up. I went ahead and pressed the brake pedals (causes a little crosshair to move horizontally for the left pedal and vertically for the right pedal - I also rotated the rudder pedal pair for good measure), then pressed Next. Click Next until another Axis calibration window shows, for the Z Axis. Then rotate the rudder pedal assembly (i.e. push until the right pedal is rotated all the way forward, then do the same for the left - the whole assembly being rotated, not pressing the pedals down like you are braking). Then click Next, then Finish. Then Click Apply, then OK. You can then click OK on the Game Controllers window to close it, and you should now have smooth rudder control. :+1:t2: :grin:

It’s good to hear that you have got it sorted.

I’m not certain about this, as I might be getting it mixed up with TM controllers, which you shouldn’t calibrate with the Windows Game Controllers dialogue, but MFG do produce a calibration tool of their own, which you can download from their website.

As your rudder appears to now be working, I wouldn’t worry about it too much, but if they start misbehaving in other software, you might want to use that Windows dialogue again, to revert the pedals to their default calibration, and then re-calibrate them with the MFG utility.

I should add that if you do all the above and it STILL doesn’t seem to work, open up the Game Controllers window as above, select the MFG Crosswind controller, then click the Properties button, then click the “Reset to Default” button before going through the steps above. I know the MFG Crosswind maker says not to calibrate using the Windows config, but I would change that by saying “don’t configure the MFG Crosswind using the Microsoft Calibration ONLY.” I had to use Microsoft Game controller configuration to get MSFS 2020 to recognize the pedals correctly (I still ALSO used the MFG configuration software as well). Good luck and happy flying! :small_airplane:

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