More Simulation Content or more Simulation Quality?

In my opinion they should stop adding new content.
There is a long list of bugs, optimizations, errors that has to be fixed first!
When and if the sim is stable, they can do new content.

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Not to mention, every one of these updates seems to either introduce new bugs or bring back preiously fixed ones that never get fixed.

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Quality!

Quality ALWAYS beats masses of shallow content :slight_smile:

It´s just like when collecting movies. The true conaisseur would order finest collector editions and steelbooks of the best movies ever, and will think: “Oh wow I have 20 of the finest action movies and dramas in the rarest Director`s and Extended Cut editions, and 20 of the best unrated uncut horror movies! Only the finest of the finest!”

The non-cineast needs to fill his shelf with 1000 various random movies and series and thinks “ah I have so many - that must be good!” (but when noticing that every single one of these movies and series is literally trash, and no matter what movie is getting started in the evening every single one turns out as boring and casual and uninteresting, he will be 100% disappointed.)

Mass < Class & Quality :wink:

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As we have said many times previously, this is not an either/or question. The MSFS team is committed to both resolving bugs and improving the core sim experience while also releasing new content for our players. Asobo has different developers with different skill sets assigned to different tasks. It wouldn’t make any sense, for example, to take devs currently working on future World Updates whose specialty is GIS/terrain/scenery and re-assign them to fix bugs in areas where they lack expertise such as the flight model, avionics, or the graphics rendering engine.

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