MSFS flight plans take an excessive amount of time to load after World Update 11

The stutter will always be there on any computer because of the more fps required while being closer to the ground and flying faster aircraft.

When Microsoft makes videos, all of their videos are from the clips from high up in the air. But I have seen scenery and photogrammetry loading on their live Twitch streams, and even frames dropping during take-off and landing. The latest being with the Helisimmer guy. Just watch the first ten minutes of it and you will know what I am talking about.

I don’t have a problem with any particular ICAO. It’s in general. In the last few days, the flights have been loading faster and under three minutes, except for an occasional hiccup. A flight restarted loads in less than five seconds because the data from the server is already in the cache.

I know you’re trying to help and narrow down the issue but please understand that I had tried everything before posting a comment, which MSFS admins decided to give a standalone thread because a lot of people were facing the same issue perhaps.

Thank you for liking the video. It’s amateur work. I am glad you liked it. Thanks for the kind words.

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Sry to say, not on my side :wink: no stutters at t/o, landings same as you have.

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Sir, I don’t make random flights. I go around a country savouring in all its geographical features before moving onto another one. And it’s usually after a year that I repeat a place. And geographical features are what interest me so those countries top my list. Or when I am reading a book and the story takes place in Avìla, for example, or Lesotho, I’ll fly there to understand the terrain where the story took place.

I have all the world updates installed. I don’t use commercial airports, only regional and backcountry. So, that’s the general workflow. I recently flew the whole of the U.K. and the Republic of Ireland. Ireland for the first time so it took a very long time for the first flight to load but after that, it was 3-7 minutes.

The point is: before the Canada update and the 40th Anniversary edition, all and any flights were loading way under three minutes. It was uniform - all over the globe. But ever since, the load times have gone up, and that was the concern.

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Sry,

nice to hear about some decision for flight, very nice idea. I understand and really hope you’ll find solution. Good luck.

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Sir,

The OS is on an NVMe SSD on Drive C. It’s only 40% consumed.

MSFS and Steam are on Drive F, NVMe SSD. About 25% consumed.

There is no unnecessary application in the Start up. I have mastered msconfig since… the teens. I am finicky about the use of every bit of computing power.

I keep deferring the Windows Update after its maximum limit of one month. No downloads taking place in the background as I turned off all such background updates on the computer, and even on the phone. A page refreshes itself only when I hit the refresh button. I am very idiosyncratic when it comes to computing.

I have tried the sim with and without the anti-virus during this episode of long loading times while I was eliminating everything myself before I finally posted on the forum.

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Thank you, sir, for your time, the concern, and the consideration.

You’re a gentleman!

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Do you delete your rolling cache before/with every update?

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Yes, sir.

I forgot to mention it, but I religiously do that.

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Did you scan your system to fix problems if there are any?
In the Windows search bar, type “Command Prompt”.
Right Click and select “Run as administrator”.
Type: sfc /scannow and wait for the progress to complete.”

If you decide to follow, please be careful with this - “In your MSFS folder go to: Official/OneStore/fs-base-cgl/CGL and delete all the numeric folders (total of 60GB) but leave DB_Notices.txt untouched.”

I only followed recommendations to sfc /scannow and to this one - “Type: netsh int tcp set global autotuninglevel=normal” and this fixed some problems with my System and this helped me a bit with FPS and loading of flights. I did not follow other recommendation.

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Is it supposed to redownload itself somehow?
Deleted them all, and the sim loaded without anydownload, nor any available in the content manager

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I think it’s supposed to be some kind of cached data - you’ve been somewhere and it saves it.

Kk

Sim seems to run fine so far anyway :ok_hand:

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Of course it will.

Since it’s cached data, (AFAIK), it’s not a discrete download like an update - it’s an accumulation of small pieces of data based on where you’ve been - sorta’ like a browser cache.

You do some flying around and then check it again and I bet there’s a bunch of stuff there.

I deleted the Rolling Cache and set its value to 8 GB - down from 80 GB. The flight plans now load in no time (maximum two minutes, depending on where I am flying).

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WHAT?!!

80 gigs?  No wonder it took so long!

I had read that 8 gigs was the maximum you should set it to - and I did.

If you leave DB_Notices.txt untouched this will not re-download automatically.

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So should i delete it?

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This is up to you, just do not delete it from the computer - move somewhere, this may save your time in case you decide to reinstall them.

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Yes, I know. At one time, I had it set to 120 GB as well.

In the name of science…

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I’m having the same issues. I have never tried to delete the rolling Cache - it has been set off on advice from Map Enhancement.

I start hating all these garbage mods we are lured into installing into our PCs. Pity that MSFS 2020 is taking a neutral side and laughing at us every time we install any of this junk stuff.

I am sickened to death that we must go through hell whenever there is an update from MSFS.

To all the simmers out there, please help boycott all these mods if the original creator of the game does not fully endorse them. It is shameful that we don’t have the chance to enjoy all the features of those significant updates; instead, we have to clean after and troubleshoot all these crashes.

This is a wake-up call…

Best Regards,

Pierre GEAGEA

Shanghai, China

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