We did and we were ignored, just like now actually. Except there is so much noise now something’s gotta give or it’ll explode.
Plenty of feedback was provided by those of us in the Alpha and Beta tests, but thank you for turning on those of us that tried with our time and efforts to give feedback on what we found. That is the point, many problems where found and REPORTED. That is all we as testers can do, report the problems and give our opinions. It is up to the developers to take action.
My question to you, What was your contribution other than sitting on your posterior and complaining ??
Sp funny to see how different people react to all this. Some people call MSFS total ■■■■ and have deleted it while I think MSFS is the best flight sim ever and it’s 120 euros very well spend. No regrets at all. Every flight is pure joy. While other games and sims took an hour or a day before I stopped yelling ‘Wow, awesome!,’ MSFS is still making me shout ‘WOW!!!’ every single flight. Seriously. Not a flight goes buy without me getting super excited and happy about what I see on my PC screen. I am thrilled I am alive right now so I can witness MSFS. And I hope to stay alive long enough to witness MSFS become the king of all flight sims.
But hey, to each his own. If you hate MSFS, that’s fine with me.
Agree with the OP!, this patch was a boundary to keep or remove my trust to the devs. Sadly, they have lost my trust after not fixing anything important and downgrading graphics to gain performance. Today, I’m not even able to download the Japan content. This is ridiculous for a serious company partned with MS.
May I ask, how do you use the sim? VFR, sightseeing, free flight, procedures?
I have been a Beta Tester for many companies. On the whole almost all of them took notice of the feedback from Beta Testers and fixed the problems. With one exception, the Flight Sim people. I Beta tested for a company producing an aircraft Traffic Program. Several people let them know the faults but they were ignored and the program released anyway. In the Forums people blamed the Beta Testers and the company, only then did they start to fix the problems. The next version and the one after that had identical problems. I haven’t Beta tested since then, never bothered to apply. Any personal requests to Beta Test, I refused point blank.
Not so useless. Don’t you think it important that the devs know that the issues you may be having are not universal? This should help them find/resolve them quicker. They need all the information they can get.
Likewise - not universal - I have no issues not opening the map, leaving disabled or spamming “V”. No idea why. It does seem to take a second or so to open, especially first time and to properly load, but that’s it.
■■■■■ ■■■■■■. Just closing is not enough. Have to come here to stress
They broke them with the last patch. If they had touched the game since the release, we might all be better.
I use the sim in whatever way it gives my enjoyment.
So I mainly fly the TBM and the C152. TBM is my sort of airliner-like plane right now: I haven’t even touched the airliners because… well, because I want to enjoy the sim.
The TBM I fly rather high on AP with a detailed plan and ATC (as long as they don’t talk nonsense), procedures and all, the C152 I fly low and slow with LNM open with only a departure and destination planned and I decided while flying where I will go while enjoying the view.
There are HUNDREDS of ways that you can play this sim that will utterly annoy you… Just don’t do that and play it in a way that can be enjoyed! Simple as that. Of course the sim sucks big time if you are a PMDG pilot that likes things as real as it gets, but well, you can’t do that right now, so… why not play the sim in another way that actually can be fun? Go fly low and slow and enjoy the graphics: everyone agrees the graphics are awesome! There is a LOT of fun to be had in MSFS: it just may take another approach than you were used to. Even a real world Boeing pilot loves to jump in a little plane every now and then to go sightseeing. Enjoy MSFS for what it is: I am sure the rest will come later.
Very simply: “don’t push V or the game crashes” should’ve been a show stopper for the release. Especially after what happened with the previous patch.
It wasn’t. From my standpoint, it’s just unacceptable.
Point of view from a developer here…
Look, trust me when i say as a developer we often have to battle marketing who wish to push software before its ready to the market. Its equally frustrating for us, as well as the users. You know its our pride to make somethign that makes our clients/customers happy too. We are not evil people, trying to make everyone’s life miserable. We too are sadenned when things dont work, but we try to fix it, and the pressure can be quite high sometimes.
Maybe MSFS was also pushed before it was ready, against the wishes of the engineers? Who knows, I am not going to speculate.
There are often very good reasons to do so, that ultimately will benefit us. For example, the launch of the new XBox. Adding MSFS to that library, woudl introduce more customers, and ultimately more money/interest that woudl ultimately benefit ALL of us.
If MS only sold to the hard core simmers, there is not enough sales it can make at £59 to justify the sort of development needed, and the product could end up being shelved (as has happened before)
Finally, and this may sound a biut illogical, but in my experience, When a company decideds to push a software early, but had the full team continue to work on it after release, this can result in a far better product after a while, than a product that was released almost “perfect”.
This is due to a perception in business that if a product is “done” then they move devs to another project, and keep only a small amount for tweaks, whilst if something was knowingly pushed earlier, they still have the full team, responding to issues and fixing.
You are obviously not a seasoned flight simmer. Those of us that have been simming for many years are used to these problems. Some of us even revel in them. Problems to solve! let’s have at it. Admittedly, it is not for everybody. It’s not a game. Gamers will quickly get tired of the work and tweaking necessary to get a good immersive simulation experience. I think most gamers will soon return to their video games and leave us simmers to our hobby. Just my opinion, of course.
I can get behind that. Eloquently written.
Maybe for now it is indeed better to fly around a bit haphazardly and just enjoy flying.
I was doing a worldtour in the Cessna Longitude. Had TONS of fun planning and flying approaches into airports I’ve never even heard about. Enjoying the weather, evading storms and turbulence. I started my worldtour because I thought the sim was in a relative stable state. Now to my surprise, after installing the patch, I see my beautiful trusty Longitude doing all kinds of strange behaviors in AP. I see it doing behaviors I thought Asobo had solved… I never thought it was possible to bring so many of the old bugs and problems back in one patch. But it is. And now I’m stranded somewhere in the US, plane in the hangar. For god knows how long.
the hole game is by far in early access phase and faaaaar from a stabe version! how about fixing basic stuff BEFORE you focus on this useless “free DLC” updates??
No, it’s an EFB-ish sort of app, it works in parallel to the sim. 2.6.1 beta is the latest release compatible with MSFS https://github.com/albar965/littlenavmap/releases
Manual with installation instructions in the link above, or there are several YT tutorials out there.
none - because I was not a tester, I did hear so many testers saying how great things are… lol but look at it now, Gb of updates are updates. who says I was complaining in the first place, it was clear the beta testers had no vision of the product. but guess thats a limitation of the system.
I forever will remember those fun days with my TBM. From the dirt strips of Africa to the snow covered lands of Greenland with 320 TAS. OnAir, VFR map and ATC open on second screen. Love it. Never touched airliners though. Not enough money yet (in OnAir that is).
Well, that’s a nice strategy. But it fails when the improvement part turns into deterioration.