Hello, recently I watched some videos to improve my graphics performance in MSFS. I am assuming I changed something that is now causing my night lighting to have such a “hard” atmospheric glow, if you will. In the past the lighting would have a smooth diffused look if there was moisture in the air.
Now as you can see in the attached images, there is like a hard line all of the way around the plane. What setting should I look at to make that not as sharp and more diffused like it used to look like?
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