MSFS2020 still to improve, MS2024 should wait

Can’t argue there. Bit like every new windows release, lots of hype but other than features and the look it’s the same crap underneath.

Perhaps with the client being more lightweight though it will be quicker to adapt…only time will tell. They must have learnt some things from the APT actors by now.

Lol I didn’t say overall. I meant a few things on the 737 (taxing, keeping center line, button/knob sound and feel, flap movement, ILS accuracy sometimes)

They certainly did replay mode better.

737 (and only it) is surprisingly good on iPhone, functioning APs and FMC (to an extent). It has many flaws don’t get me wrong.

Flying to KCLT by using FMC and autopilot in the 737 while I watch the Braves and Mets right now!

Have you tried it on iPhone/iPad?

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ILS accuracy can be fixed by scenery or airac cycles and Centerline is because the winds are toned down for the “gamer” and overall msfs is still better hands down

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Of course MSFS is better lol, just pointing out a very FEW things that I find oddly better on a mobile game.

REPLAY being the main one

Wind….I feel MSFS is way too sensitive to wind. I thinks that’s been discussed a good bit in the forums. A good bit of folks feel wind is toned up.

Do you feel wind effect on aircraft is accurate in FS?

Thanks, what is it you’re referring to? I was referring to the precision of the aircraft following an autopilot ILS, the 737 that is.

I mean that there are some very important things to be added/corrected to make the sim complete and stable and, I presume that if you move yr developers to VIP limousine or things like that you don’t focus on very important things. I did some real examples like replay (it’s a shame that a flight sim doesn’t have, and should be native, not a plugin). I have MSFS2020 from the beginning in Xbox and I still see bugs like shadows problems, ATC mistakes, … How do you consider the fact that these problems are still there? Don’t you think they should solve these problems before to think to a new version? I know that MSFS2020 is a very complex software but how to procede is in their hands and they decided to make a new version before to solve significant problems.

Yeah, I know that folks who don’t want to upgrade will be upset. But I’d rather see 2024 be the best possible, using all the available resources of the dev team. If that means that 2020 is left behind, so be it.

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Absolutely!

There are times when a dev warns that there may be incompatibilities with othe mods. If they’re in my Addons Linker folder it’s easy to turn them off so they aren’t linked in Community. But other things like Marketplace-only liveries are not in the Community folder, and can’t be disabled so easily.

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To me that’s like asking Microsoft to fix Windows 8.

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Based on what we all experienced in FS2020, my FS2024 expectations are pretty low.

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Other than for Xbox players I’m still not sure what the benefit the marketplace brings.

Awful interface with inconsistent layout/details, simplistic review system and slower updates. Sometimes the prices are also higher than external sources.

I don’t also feel the QA is that much better than the developer themselves, it’s more likely to just make sure the dev hasn’t broken any Asobo rules (e.g. weapons, non-PC language, etc)

If it wasn’t for Xbox I’d be suggesting the marketplace be changed in 2024 to just be a source of advertising but to buy it sends you straight to the dev site.

This would also make support more transparent as every dev would then need to host a website with more details. Hardly very expensive these days, I sure Microsoft can assist on their Azure Websites service.

All pipe dream anyways due to the Xbox platform lock in and they have it even worse as they don’t benefit from some of the great freeware either.

And there you have it…

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Great post, as glass half full is the positive connotation, I would say basing off FSX is actually the glass half full scenario.

There’s nothing positive about building a flight simulator from scratch, one of my colleagues when I was at university decided it would be a good idea doing his thesis on a flight simulator… it never got off the ground and his presentation was just a book of numbers! :sweat_smile: it’s difficult.

Like you said, we wouldn’t be here without the FSX code base and folks really shouldn’t think along the lines of it’s still FSX at heart, it’s really not, so much has changed and Asobo continue to evolve and update the platform, making it there own.

Oh my. I’m actually the opposite, my GA experiences in VR are absolutely thrilling in MSFS and MSFS 2024 promises to take this to another level. Would be a strange old world if we all thinked the same now wouldn’t it! :smiley:

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Honestly, Fact MSFS 2024 is coming. I’m eagerly waiting for it. In the meantime, MSFS 2020 is improving all the time. I’m taking advantage of that, and I am being entertained. The 747 and 787 have been improved as recently as today. For all intents and purposes XP12 is dead. MSFS flight model is better than XP12. Things like the marketplace and other nitpicks don’t mean much. I’m more interested in figuring out a FMC . You want a better replay by all means fly XP12. You will be missing out on a vastly better experience with MSFS. So MS/Asobo bring on MSFS 2024!!

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Well, I’m happy you enjoy it. Cheers

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I still consider XP12 a more pro simulator, but I always use FS2020 now, the VFR is incredible. But there are a lot of bugs in FS2020, is not my right to say that I love this sim but also have a lot of problems? It’s so real but also so unreal, yesterday there was a van parked on the runway and the F-18 pilot was a liner captain, sure I can fly anyway but if these things happens the realism goes down. The shadow in the cockpit flickers a lot and I see multiple plane shadows on the runway. The IFR plan was generated by the sim and ATC gave me a 7.000 feet altitude, but following it I’d impact a mountain, when I start a fly from parking with cold and dark plane it always starts with the plane ready on the runway. I don’t think "if you want replay use XP12"it’s a good answer, it’s like to say that if I buy a car and then it has three wheels you answer “buy another car”, it needs 4 wheels to run and the seller has to give me 4. The replay helps me to see how I flew, how I landed, and to enjoy a lot more the plane from outside, the engines running, the plane in the world; I think it’s a necessary option. I don’t want to speak only good or bad about MS2020, I want to say the truth, good or bad it is.

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If 2024 means that finally all the promised flight dynamics, the best weather engine ever etc, which was already promised for 2020, is in 2024 and working, then I’ll have to buy it. As long the best I’ve seen is a helicopter picking up a crashed car… well good luck with that.
And with the “so be it” you won’t making a lot of friends.

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It is interesting to see the triumph of hope over experience.

We’ve been waiting years for the simplest things to be fixed (e.g. parked vans on a taxiway, mad serial altitude changes in ATC, pathetic PG in London . . .), but somehow FS2024 with its missions and PG terrain will suddenly make all these work? And no, these do not require major mods to the base coding, just a bit of effort by Asobo/MS.

I would happily pay for FS2024 if I thought at least a majority of the existing bugs were going to be fixed, but just like politicians they always seem to be promising jam tomorrow, never today.

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its been 3 years and we still cant change the visibility, a feature present as far back as when I started simming with flight simulator 2000…

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A comment by someone from Asobo would be useful

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