I click on the MSFS2024 icon on my PC desktop and starting of the sim goes pretty fast. No holding points or that it gets stuck while loading in any way. You would not believe all the data is loaded through servers and not stored on the SSD.
So i encounter a beautiful and intuitive UI for the very first time. There are several options available, like career mode or world photographer. But for a first experience with FS2024 I choose free flight.
Oh wait, I have to set up my peripherals first. But ok, everything is already set up for me. That is fantastic. FS2024 copied my preferred key settings directly from FS2020. My Logitech joystick has been recognized correctly and everything is set up nicely.
There is a new VR-Headset section in the settings. Wow - I can connect directly to my Quest 3. Means, I can go without using additional software like virtual desktop. On the Quest I just had to install the MS flight simulator client (MSFSC). That is really convenient. So Asobo used the time well to enhance the VR experience with FS2024. It never had been easier to configure the VR parameters like frame rate and ASW directly in the FS2024 interface. Great, that was what I hoped for. Even better, they have implemented their own UI for VR users, improving the overall experience a lot.
So now I choose free flight - really exited if the up to now flawless experience will continue. I choose my hometown, not too far from the alps and Lake Contance. The way the aircraft are shown in the UI is nicely made, as you can take a virtual tour for each plane. I choose the 152.
Wonderful. It takes a few seconds for the textures and airplane data to load and then I take off into the morning sun. The visuals through my Quest 3 are crisp and beautiful. Nice bushes and 3d-trees. Everything looks much more real than with FS2020. Houses are much more realistic (not just some painted blocks with or without roof). You can immediately tell the difference. The visual difference between FS2020 and FS2024 is huge! Also, the clouds look much better. So Asobo has really understood what to focus on.
And not to forget about the inuitive (and in line with real life aviation) and realistic ways they found to interact with copilot and ATC. That really enhances immersion and feeling of flying. Also the aircraft behaves and handles much more realistic (I guess some sort of air flow simulation is involved in the background routines).
But the best thing - and I really mean the best at all: Asobo did not only improve UI, visuals and ATC. They have taken major effort to optimize the software for performance. I get better visuals, as everything is optimized for the GPU, CPU cores and for the Quest 3 and get more FPS than compared to FS2020 and zero stutters. After flying a while and I get into the Alps valleys and over the mountain tops the new terrain loads and transitions so smoothly - it must be a dreamā¦
To be honest - it is unfortunately only a dream. What i have written here is what i would have told somebody asking me in October 2024 about my expectations regarding the new FS2024.
Now starting up FS2024 in RL, it takes a lot time to load. But still misses to load some of the most important textures. Terrain has not improved in most parts of the world. From flying altitude the visuals have not really improved from FS2020. There is nothing special for VR users, no improvements, only minimum support. The stutters are less, but only because it seems like the have cut off all the FPS leading to substancial less FPS performance. Everything is so un-intuitive. The UI is awful. There are SO many bugs. My Logitech Joystick is not recognized correctly. The key mapping is awful. The Marketplace is ⦠ok lets stop here.
Coming back from Christmas vacation with seemingly zero progress in improving FS2024 leads to me speculating that FS2024 even after possibly years of correction work to come still will be a disappointment. Its a nightmare come true. Why MS why?