I can’t speak to any of that, unfortunately.
I can’t get by the initial screen on the garmin units. Basemap, terrain etc and it wants me to hit OK and the ENT button does nothing. Anyone else seen this? I’m on xbox.
Engine sound needs more rawness, perhaps more low end added.
Louder prop pitch sound that is very distinctive with radial engines.
I am having the exact same problem with the floatplane version of this plane. It won’t move on land at all with gear down (or up), park brake off, etc. but does fine in the water. Did you ever resolve?
I found a youtube video ( DHC-2 Beaver | First Look/Bug Work Around | MSFS 2024 - YouTube which describes the problem. It appears that the sim thinks that there are chocks or tie-downs that have to be removed in preflight, but the only thing showing is the pitot tube cover. He describes a work-around using dev mode that effectively has you spawn in with the engine running. And, it turns out if you spawn on a runway (with the engine running), then it works fine.
This is what I want to know. Did you ever get any kind of answers?
No ı can’t find that menu
I guess you don’t get any of the options in 2024? That’s nice. Bugs with the float version, and less customization… Thanks Microsoft.
I saw this on a French YouTube video and it helped:
- Turn on Fuel Pump
- Switch tanks
- Turn off Fuel Pump
It helped with that aspect, but I still can’t land this thing. I really want to learn how though, since I’m Canadian and the Beaver is so iconic here!
This procedure should always be used for switching tanks in any plane.
The landing procedure described in the POH and the in-game checklists should work, just be careful not to ground loop! Keep the power on until you are in the flare ready to touch down, as well. It sinks like a stone without engine power, especially with landing flaps deployed.
Trim needles, and some other stuff, fixed and uploaded to MS
So, reading through the thread, I think we all agree that the Beaver is using an unrealistic amount of fuel or not?
From what I’ve found in the internet, it should have about 550-600NM of range.
Ingame I can get about 200NM, which is ridiculous. You can actually watch the needles drop… and yes, lean lever pulled back.
Maybe time to file a bug report? Might get fixed in 2027 then.
Edit: and by the way, why is my plane empty on a cargo mission
I giggled at this.
So painfully true.
I actually think the fuel burn might be accurate, especially if you lean and use a lower RPM and power. The POH and several websites list it as around 24gph in cruise, which would almost drain one of its tanks every hour.
I think the real problem is missions not spawning any aircraft with enough fuel, only a default 30% or so.
Thanks for the infos about the 24gph.
That motivated me to do a free flight testing just now, without simrate change
125-130mph (about 110kts) | 2000RPM | Full throttle
10.000 feet altitude and no wind
Lean mixture so far that it does not lose more speed
Started w/ full tanks; middle tank drained from 29 → 16gal in 20min → 39gph
(slightly off-topic: while staring at the gauges I noticed that the reflection is showing rear windows, which the Beaver does not have… looks like C172 rear windows… )
Wow! Thanks for checking, that’s a much faster fuel burn than I remember. Only thing I can think of is that I normally set throttle to top of the blue arc and RPM around the bottom of the blue arc in cruise, which still nets me about 130mph indicated. I can do a quick test next time I load the sim up to see what I’m getting.