Hmmm, a forum for Cockpit Builders…
Hard to understand how this GORGEOUS game could be released without default multi-monitor support or robust integration for cockpit builders that use custom built (3rd party vendors) items.
Take for example desktopaviator!com panels. They are recognized, but when you save the profile, they don’t actually work in the game. Odd, may even be a bug???
Legacy Yokes/Rudder peddles ignored, from leading brands too. CH Yokes are no longer the darling of flight simmers, but they are still very common. Not even recognized by default.
For me, a thread about “Cockpit Builders” is a gateway to having these things resolved/implemented so I hope for developers to be active in this thread.
SUBMERSION is what takes this from arcade flight game to flight simulator.
Your poor peripheral support and lack of multi-montior tools must be a high priority to implement.