Multiplayer communication

Why not make Com 2 a plane to plane communication system? Match frequency with a friend, and have in simulator voice communication. Shouldn’t be that hard to make a patch. They keep calling it a game! Games have had inner player communication for years. Come on Microsoft expected more.

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100% agree. I can´t understand this. In 2004 it was ok, but…

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I’m sorry to be the buzz kill, I confidently say this will never happen. They are going to totally rely on third party service providers, such as pilot edge, IVAO, and VATSIM among others. And for your group flights, they’re expecting fliers such as ourselves, to use their own Discord channels. So from Asobo’s perspective, there is no Incentive for them to create and maintain servers for voice communications native to inside the simulation. This has plagued flight simulation products since the very beginning. We’ve been waiting for this with X-Plane for years and never happened. MSFS & X-Plane developers are not spending any development time to ever do this. I double dare them to do this but I know I can confidently say it will never happen based on history. If there’s no money in it, they won’t do it. Most people will not give them money for this service, mainly because they don’t have it to spend on it. Simple as that. Just my opinion, cheers Dion Youtube: #dionm01

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Best off using standalone software for voice communications, there’s actually a link for a MSFS Discord channel in the sim. It’s popular widely used and reliable. Oh and free.
If voice comms were integrated into the sim, it would largely be another feature for the devs to deal with as well as drawing on resources directly through the sim.

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Unless I’m missing something, there is nothing more to develop at all because FS2020 relies on XBL which includes a sophisticated communication system already and which might probably as easily be tapped into in order to make automatic voice chat lobbies based solely on the tuned frequency…

Why reinventing the wheel when it is not needed, and with such system you get best of both worlds: use XBL for casual “gamer” chat, and Vatsim for more authentic ATC. I can’t wait to see a crowd of gamers registering on Vatsim and occupying the control tower frequency just because there is no other in-game voice chat system…

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Still need a push to talk keyboard option.

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Would love to have this, as long as PTT is mandatory.

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Could some clarify if this functionality exist.

During multiplayer, if Pilot A tunes to Airport tower frequency 110.20 and uses the ATC to inform on landing clearance, would another Pilot B tuned into same 110.20 be able to hear Pilot A asking for landing clearance?

This would be very helpful during multiplayer especially when the intentions of the other players are unknown and gets chaotic.

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Great question … would love to know if this works

Hi,
Unfortunately not currently. There are several third party programs that allow some functionality of communication with others (ATConnect events on Flight Events for example). There are other third party ATC programs out there, but currently nothing native.

Very much want Proximity Voice, it would add so much. It wouldnt even be difficult, FS2020 is already on Windows Live servers where pretty much every game supports this by default.

I thought this might be a good place to put this.

I found this one from someone’s post in a Discord Channel.

https://flightsimdns.com

Yes I have heard other pilots talking to ATC. I was told several times to hold short due to another plane, and I listened to that plane talk to the tower. I don’t play multiplayer much, however.

In the real world, I believe pilots use 123.45 as an unofficial chit-chat channel.

Why would using different DNS servers matter? Are they choosing to cache the Bing resource records for longer than the TTL to try and reduce DNS lookups? That seems like a good way to end up with outdated records that could break the data streaming system.

They claim to cache bing DNS but most resolvers will do that by default. Your ISP’s DNS servers cache records, your home router will in turn also cache those records, and then your local resolver in Windows might even do the same.

What’s the purported problem that they are allegedly solving? Maybe I missed it but their page isn’t very helpful beyond making wild claims about making things better. Smells like snake oil. At best it’s innocent and at worst they use it to track your queries and spy on you.

My TEMPORARY solution is Apple FACETIME. Maybe ZOOM may also provide a temporary solution. Both better than NO pilot to pilot voice communications .

for msfs and all your game coms try TeamSpeak, connect to ts3.digitalthemepark.com this uses very little computer resources.

Info at Digitalthemepark.com It is free and always available.

Here here sir

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I’d like to see better integration with existing XBox chat and voice services when flying with friends. Or to talk to people you come along in the game.

You can manually take a gamertag you see in game and try and add them as a friend in XBox and chat with them.

But I doubt we are going to see open voice comms over the aircraft radio.

You might want to consider a place where you can also vote for this suggestion:

Proper radio communications in multiplayer - Self-Service / Wishlist - Microsoft Flight Simulator Forums

And this one, not directly related but similar in the greater scope of MP communications:

Let us hear each others’ ATC menu communications - Self-Service / Wishlist - Microsoft Flight Simulator Forums

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