Multiple display stretch using Nvidia surround

How do I fix this stretching do I change resolution or downscale or should I use different monitors instead, currently using 3x32" tv’s at 5760x1080p resolution as 1 using Nvidia surround on RTX 3060

Currently there is no way to make MSFS look good in that “box of monitors” style of configuration.

The game simply has no support for angular distortion reduction by reconfiguration.

I and some others have simply gone to having our monitors side by side on a mostly flat plane and using head tracking like TrackIr. It fixes nothing, however when you “look at” the left and right monitor with the head tracking the focus on that “window” allows it to be viewable while the furthest from your gaze will look like complete trash… but who cares, you can’t see it?

In short
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/ — \ no

__ __ __ yes

Oh acts snooty we have RTX 3060’s not GTX :wink:

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Topic moved into #self-service:pc-hardware for advice.