Yeah the narrow panel issue every time you open one up in VR is so so annoying…Hope they fix this in this update
I’m a customer of iRacing. They deliver an update every 13 weeks. On the clock. A subsequent hotfix is quite common. In fact, it happens so often, I’d say it’s normal.
There is no accounting for users…
Imagine a typical bell distribution curve. When you have millions of customers, you will get thousands of outliers. Its impossible for a dev team to account for the outliers. Even with several hundred beta testers they couldn’t possibly investigate and fix every bug report. Besides, Asobos test machines would be controlled environments, the beta testers are not. It’s not surprising they can’t reproduce every bug reported.
This is what I got: A state of the art flight simulator with issues. That are being worked on. I expected that.
Fine with me, I have other things to do. Also, I was wise enough not to spend hundreds or thousands on peripherals and add-ons.
Most, if not all of the bugs I experienced during the open SU9 beta either got tagged as feedback-logged or bug-logged, and later fixed-on-live. I do wish more people voted and shared their experience in the bug logs during the beta period tho…
Hopefully SU10 will be an open beta as well, and even more people will join us in discovering and reporting bugs! People seem to forget it’s a beta, not just an early access thing ![]()
With the small difference that a hotfix at iRacing does not need 2 weeks until it is at the customer!
The last necessary hotfix at iRacing is from January 13, 2022. The regular patch came on January 11, 2022.
It took the guys 2 days.
And that only every 13 weeks is patched is not true.
Every 13 weeks a new season starts.
Patched was 2022 on the following days:
January 11th
January 13th (Hotfix)
January 26th
February 8th
February 14th
March 8th
March 16th
April 7th
May 3rd
We have been waiting for the hotfix for SU9 for 10 days now.
Nothing. No software release in human history has been bug-free.
So tired of these whiny threads.
My first “Hello World” in C, C++, C#, Java, HTML, PHP have all been absolutely bug free ![]()
So weird, people at the absolute end of angst and I have a half hour to an hour flight in my little Cessna every day.
I had one CTD the other day, I was trying to overclock to 5.2 ghz, I guess only 5.1 is stable
I think lots of ‘angst’-people don’t want to admit that they are oc-ing or using mods. They just think that it all should work…
We can’t help anybody when we don’t get this info.
Of course they are. This pattern is not new, it has existed since day one, and, as noted above, is a consequence of such a complex software where they are making HUGE changes with every release. I applaud them for how quickly they are progressing this sim. It really is amazing to see how much it has grown, and the plans they have to grow it into the future.
What’s this issue? I haven’t noticed anything onerous in VR… Just wondering what it is, what panels are “narrow”?
I will say I’ve flown in VR a couple of times since SU9 has been released, and I had zero issues (well, except that I forgot to run the webserver for the manual/checklist viewer addon I purchased and wondered why I couldn’t see the manuals in the cockpit).
I think most of the performance issues were picked in the beta for SU9.
The question is did they ignore the feedback at that stage. And, had they acted on them sooner would a patch be necessary?
It seems they are only interested in regression and verification testing during beta even though glaring performance issues are raised. Then push it out anyway.
The answer to that question is, no. They read all feedback. The issues that are reproducible and can be fixed before release are fixed, the ones they find that have a complex solution are added to the backlog of work that will be done in the future, and the ones they can’t reproduce, well, there’s nothing they can do about them until somebody figures out how to reproduce them. But, do they ignore any feedback? Absolutely not.
I admire your optimism. But at the end of the day if devs don’t feedback that they are actually investigating these issues raised during a beta, then…
Some of it may be unreal expectations or just not understanding how demand the sim is.
It’s a delightful 72f/22c in my home today, brilliant spring weather windows open.
Excuse the focus but this is the temp coming off my water cooled system 89f/33c.
Luvvit!!! ![]()
You said elsewhere that the Sim works fine for you. This is very confusing.
On the other hand, maybe you worry too much.
you wrote:
Guess that kinda answers why you have issues. Dont tweak, dont have add ons dont mess with it and you wont have to spend ‘several months’ worrying. Seems life is too short for that.
I’ve long suspected half the trouble is people tinkering. You can’t tell 'em though.
Getting a bit hard to have patience when every subsequent “bug fixing update” somehow makes the game worse. The sim is in an unplayable status for many and we are out of patience.
Well, you may want to spend some time understanding what processes software engineers, any engineer for that matter, use to develop products. If you head over to devsupport.flightsimulator.com you can read the responses from the development staff. They don’t respond to all, but you can be assured they read them all. And then think about how many issues are raised every day and how much time it would take to respond to all of them. Do you really want them to be spending all their time responding to issues and not working on solving them? And then reconsider your pessimism. Really, if you’ve been watching the dev Q&A’s you’d see they are paying attention to everything.
“I am an optimist. It does not seem too much use being anything else.” - Winston Churchill
I have just about every tweak imaginable going and my sim still runs?
Hyper threading and HAGS off, resizeable BAR on and forced, all the suggested nV tweaks and overclocked while on the Windows11 dev channel.
