Hi all,
I just want to share with you my graphic settings for my setup. I hope this may help someone with a similar low-end setup to get decent FPS. Note that I do not get off of 60-120 FPS. I’m satisfied with 30 FPS.
My PC:
GPU: Nvidia GTX770 (10 years old)
CPU: Intel i7-4770 (10 years old)
RAM: 16 GB (10 years old)
Disk: WD 2 TB HDD 7200 RPM (one 1 TB partition solely for MSFS + Windows 10) (1 year old)
PSU: 630 W (10 years old)
OS: Windows 10 Pro 64-bit
All drivers are up to date.
Using MSI Afterburner to UNDER clock my GPU core is necessary for me, otherwise MSFS randomly crashes. I just use a random negative number for the underclocking, -67 MHz in my case. Note that I never overclocked anything and that I saw this solution somewhere in a comment on the internet.
My MSFS Graphic settings:
display mode: full screen
full screen resolution: 1920x1080
render scaling: 100
v-sync: off
directx version: dx11
global render quality: custom
anti-aliasing: taa
terrain level of detail: 100
off screen terrain pre-caching: ultra
terrain vector data: ultra
buildings: low
trees: low
grass and bushes: medium
objects level of detail: 100
volumetric clouds: medium
texture resolution: medium
anisoptropic filtering: 16x
texture supersampling: 4x4
texture synthesis: ultra
water waves: low
shadow maps: 768
terrain shadows: 128
contact shadows: ultra
windshield effects: ultra
ambient occlusion: low
cubemap reflections: 96
raymarched reflections: off
light shafts: medium
bloom: off
depth of field: ultra
motion blur: off
lens correction: on
lens flare: on
glass cockpit refresh rate: medium
With this setup and these settings I get an average FPS (in cockpit) of about 30 FPS. Sometimes 37, somethimes 25.
It took me a few hours of making screenshots for each setting to see the difference between low/medium/high/ultra and I ended up with this result. My main focus was to have a good visibility of the runway/taxyways, and not to have nice looking buildings/rivers. I’d love to turn the clouds to ultra, but that just costs too much FPS since some recent update. I also don’t really care about detailed shadows.
I fly with a couple of other programs open: vPilot (VATSIM), Pilot Path Recorder, Audacity and Windows Voice Recorder, and sometimes FSEconomy.
As you can see, my PC does meet the minimum hardware requirements of MSFS, but due to a lack of interest at MSFS to solve bugs, everytime I launch MSFS I still get the warning that my system does not meet these requirements. And even if I didn’t meet the requirements for some reason, I think I still get pretty good results (thanks to MSI Afterburner).
