I’m using a Quest 2 with BOBOVR M2 Plus head strap. I use AirLink and Oculus runtime for PCVR. My MSFS is from steam.
My Oculus resolution settings are 80Hz and 4864 x 2448. In Oculus Debug Tool my FOV is set to 0.9 x 0.85, distortion curvature set to Low and PC Asynchronous Spacewarp is disabled (more on this point later).
I use the OpenXR Toolkit and will share my settings for that in more detail tomorrow, sorry it’s late at night here at the moment.
In MSFS I use TAA mode at 100% resolution. I will go into more detail tomorrow, but the most important settings are clouds and texture resolution set to medium. TLOD and OLED are both set to 100.
My traffic settings (which do impact CPU) are set no higher than 40%. I run AI offline traffic and use simple traffic so I get real-life liveries.
I’ll upload screenshots for everything tomorrow, but hopefully some of what I have written above is useful. I aim for 40fps and can achieve this in many scenarios, however, it also depends on the type of aircraft you want to fly and where you want to fly it.
RE: future hardware upgrades - the biggest weakness in my opinion of the RTX3070 with MSFS is the 8GB VRAM. It’s breaks down in dense scenarios and VR grinds to a halt. My next card will have 24GB, so likely the 4090.
Cheers,
UPDATE: 13/03/23 - Screenshots below of important Oculus and Nvidia settings for my RTX 3070:




