New Nvidia Drivers: GeForce WHQL 512.95 (Wednesday) 24/5/2022)

I change the UserCfg with your values. Doesnt work for me. I still need to change the desktop first.
But this NIS mode still doent change the FPS in MSFS for me (and for some others i read). So we have to wait on ASOBE. Perhaps they give DLSS a try.

Try resetting back to defaults or closing nVidia Control Panel and see if the crashes stop. Eliminated my CTDs

CPU Limit then. Classic case, if FPS stay roughly the same with lower resolutions, you are in a CPU limit. No chance to get significant more FPS without lowering settings

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Thanks. Your absolutely right!
I am on CPU limit. (limited by mainthread). I checked it with dev mode FPS counter on screen and set the sim to lower CPU heavy and more GPU heavy. I set the buildings and terrain slider somewhat lower and also the precaching on medium. I also overcloced my CPU somewhat from 4600 to 4800Mhz. The fps counter gives now limited by GPU :wink: The frames go 10% up from 47/48 to 52/53. Upscaling from 2176 to 2560, thats 15%, but i think the NIS sharpness slider cost also some GPU power.

Hello, I couldn’t help but notice your view (and “eklester’s”) that “prefer maximum performance” in NCP is not suggested. I have to admit that till I ready your post, I had mine in this setting having followed other people’s guidance but now I tried all three options, namely “Prefer Maximum Performance”, “Optimal Power”, “Adaptive”.
I am getting the same performance in terms of FPS in all three as I lock it at 30 in NCP. However, GPU performance metrics differ as per attached table. My question has two parts:

a. Do these differences make sense ?

b. Assuming they do, which is better, to run lower utilization (90% in the example) with increased temperature and power (max perf or optimal seem to be very much alike) or to be at 100% most of the time but get lower temperature and power ?

Many thanks

Please note the new build is for those players participating in the Pre-Release Test. This is not being deployed to players on the live build.

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I see vertical sync in the NCP but I don’t see G-sync. Am I missing something? Thanks

You are missing G-SYNC or a G-SYNC Compatible display.

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Geforce exp no more works 22222222222222222

Lee,

Hmm? I think I would just uninstall/re-install your driver or install/uninstall G-Force Experience manually.

I am not aware of any bug that stops GFE from working?

Charles.

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497.29 out now and it looks like the crashing and purple / blue patches are fixed.

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https://www.nvidia.co.uk/Download/driverResults.aspx/184726/en-uk

Not available at Guru3D at the moment.

Fixed Issues in this Release

  • [Microsoft Flight Simulator]: The game may crash to the desktop during gameplay. [3454519]
  • [Microsoft Flight Simulator]: Purple/blue artifacts appear on ground textures in the game. [3454530]
  • [Supreme Command:Forged Alliance/Supreme Commander 2]: Performance drop occurs when there is mouse movement. [3405920]
  • Desktop may stutter after extended period when mouse cursor is moved. [3443235]
  • In multi-monitor configurations, the screen may display random black screen flicker. [3405228]
  • [NVIDIA Control Panel]: Spelling error in the German language NVIDIA Control Panel → Manage 3D Settings → Shader Cache Size default option. [3442310]

Windows 10/11 Issues

  • [Deathloop][HDR]: TDR/corruption occurs in the game with Windows HDR enabled. [200767905] If this issue occurs, toggle the Windows HDR setting.
  • Sonic & All-Stars Racing Transformed may crash on courses where players drive through water. [3338967]
  • [HDR][G-Sync]: Mouse pointer gets stuck after turning on HDR from the Windows Control Panel or after toggling G-Sync from the NVIDIA control panel. [200762998] To work around, click the mouse (right or left button). The mouse cursor will be sluggish for a few seconds before returning to normal operation.
  • [NVIDIA Advanced Optimus][NVIDIA Control Panel]: After setting the display multiplexer type to “dGPU”, the setting is not preserved across a reboot or resume from S4. [200779758]
  • [NVIDIA Image Scaling][Desktop]: The screen moves to the upper left corner on cold boot when Image Scaling is applied to the desktop. [3424721] Do not apply NVIDIA Image Scaling to the desktop. It is intended only for video upscaling or for games which do not run with a scaling resolution unless the same Image Scaling resolution is applied on the desktop.
  • [NVIDIA Image Scaling][DirectX 11 video apps]: With Image Scaling enabled, video playback is corrupted or results in a system hang after performing an HDR transition. [3431284] If HDR is required to be toggled from the Microsoft Control Panel, be sure to switch to a different Image Scaling resolution.

Release Notes https://us.download.nvidia.com/Windows/497.29/497.29-win11-win10-release-notes.pdf

Download https://us.download.nvidia.com/Wind…-win10-win11-64bit-international-dch-whql.exe

Charles.

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Thanks for the heads-up! :+1: :+1: :+1:

Fixed :+1:

Well that was fun, I wonder what the next catastrophe will be :rofl:

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I removed ‘tho’ post as per request.

Here is the start of the Nvidia 497.29 ‘feedback thread’ from the Nvidia forum website.

https://www.nvidia.com/en-us/geforce/forums/game-ready-drivers/13/477768/geforce-49729-grd-feedback-thread-released-122021/?commentPage=2

Thank you goes to TangledBinkie44 who looked after us today!

Driver 497.29 looks pretty good so-far. Nice and smooth…

Charles.

CTD for me, with update 497.29

Skandanavian941,

I used a clean install of my driver and I am using an old MSI GTX 1070 OC which performs amazingly well at 1080P.

Here is the slimmed down version of the driver with bloatware removed…

Charles.

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