Hi, Im going to buy a new PC and Im not sure about which CPU to grab.
I have a budget of 5000 euros, and Im almost certainely going with this config:
-RTX3090 Asus Rog
-32 gb @3600 Corsair Vengeance
-MSI Z490 Carbon
-750-1000W be quiet
What is the best CPU for this build? Should I go with the i9-10900k because it boots to 5.3 or with the 5900/5950 since they have more cores? Many benchmarks show the 5900/5950x performing better than the i9 in games, but for Msfs2020 there are different benchmarks showing different results. As said, with a budget of 5000 euros, I really just want the best performance!
For 5000 euro’s you might just as well include VR, triple monitor and a heck of a joystick and rudder. Be aware that some with high-end equipment still have issues, stutters and CTD if the hardware balance and settings are not good.
No not at all, never had an Intel chip actually. What I’ve read so far was, that single core performance is more important in msfs2020, as it already was in xplane. Now I’m not sure if the higher clock but lower corecount on the 10900k will perform better, or vice versa for the 5900/5950x.
My point though was that Ryzen is faster in single-core performance (until the 11000 series which likely takes the crown back), and also typically wins in real-world gaming performance.
If you’re building this system purely for MSFS, don’t go with the 10900K or 5900/5950.
These are CPU’s built for productivity tasks.
There is currently no game or sim that will utilize all the cores / threads these CPU’s bring. It’s a complete waste of money.
Grab a 5600X or 5800X. CPU’s with more cores are simply a waste.
To give context: I have a 5800X myself, and even that processor is normally showing around 15% total use outside of photogrammetry areas. A bit higher within.
A 5950% will most likely be idling at under 8% load, with one thread (that runs the main tread) close to maximum. Complete waste.
If you’re also going to be video editing/rendering/3D modeling on the system, then those CPU’s start to make sense.
With that budget, get an 10900k; clock your ram to 3200mhz and an RTX 3080 or 3090 (which ever you can find in stock). An 10700k would be just as good even if you didn’t overclock; FS2020 and gaming there’s no difference in FPS. Corsair RM850x PSU; anything else is just a waste of energy. Air or water cooling, depending on what you think looks cool; you will have one of the fastest rigs you can get for FS2020 or gaming in general. Couple that with a bling 1440p monitor; LG 38 Ultrawide or 32 16:9 (maybe two).
Im thinking about a new simi rig, too. But i will wait until Directx12 is out and what its doing with our multicore cpu with hyperthreading. There after i will decide…
I went from an overclocked 3600x @4.4ghz to 5600x OC @4.8Ghz. GPU is 2080s overclocked. terrain LOD at 3.0 (300%), 100%supersampling res at 1440p, and rest high settings (no ultras). with 3600x I was getting avg 28fps departing over Empire state building with live traffic and an A32NX. there were some stutters when looking around cockpit and overall experience was subpar. I was getting limited by main thread message on fps viewer. switching to 5600x gave me about 40 FPS but it’s still not smooth and I still get limited by main thread message. overall experience is better though but not by much to justify the cost. given that the 5950x single thread performance is not that much better than 5600x, I would save my money and get something like a 3800x or 5600x or 10700k from intel. this game just has serious optimization issues no matter your cpu in detailed environments. it only needs 1 strong main thread to avoid bottleneck.
also I found the impact of going from high to ultra is like ~1FPS since GPU does not even get to do its thing because of the cpu bottleneck. even setting everything to Low makes almost no difference to FPS, since CPU bottlenecks.
Pickler… What’s your GPU and in game settings? I’m using an i7 8700, M.2, RTX 2080, 16gb 2933mhz. New York, TAA, buildings on Ultra, sliders at 100/100 and then a mix of High/Med and getting dips as low as 30, but averaging 40-45. I’m not using in game V Sync; Nvidia Control Panel, V Sync, Adaptive or Half Adaptive both seem to work well. I get one micro stutter every couple minutes; not while flying around in a fast circle though… Only when flying low level (about 1000ft) going from a large airport to a large city as the buildings come into view. Otherwise it’s really smooth.
Yeah, that was my concern as well; that while the 5900 outperforms the 10900k in almost any application, msfs2020 is still dependant on single core speed. Thanks for the advise!
I avg 40fps over Empire state at 3000ft, 48FPS peak peak over the city in general. but even the FPS is acceptable the experience is not smooth. I have Zotac 2080 super OCed +100mhz core and +1000mhz memory. GPU usage avg is 40% at NYC 3000 ft over Empire State. My terrain load is at 300% though or 3.0 in userconfig file. going to ultra makes no difference for me in GPU/CPU usage except for cockpit refresh rate kept at low. RAM is 32GB @3.0ghz . from my experience only single thread performance matters for in game cockpit view. for load times multi threading is key and for high altitude exterior view it’s all GPU. RAM speed is important and makes a lot of difference up to 3000Mhz but the advantages falter past this speed.