New PC Specifically for FS 2020 - How will this perform?

Wanting to buy a new PC specifically for FS2020. How will it perform with these specs?:

0th Gen Intel® Core™ i7 10700F (8-Core, 16MB Cache, 2.9GHz to 4.8GHz w/Turbo Boost Max 3.0)

Operating System

Windows 10 Home, 64-bit, English

**Graphics Card

NVIDIA® GeForce® GTX 1660 SUPER™ 6GB GDDR6

Hard Drive

1TB 7200RPM SATA 6Gb/s

**Memory

16GB Dual Channel HyperX™ FURY DDR4 XMP at 2933MHz; up to 64GB (additional memory sold separately)

Wireless

Dell Wireless DW1810 (1x1) 802.11ac with Wi-Fi, Wireless LAN, Bluetooth 5.0

Depends on what resolution you want to run at. This will probably do pretty well at 1080P, or 1440P on lower settings.

Also take a look at the new Ryzen 5000 series CPU’s from AMD. They outperform the intel chips in most games and have cheaper motherboards. You can invest what you save on the motherboard on faster RAM (3600MHz).

Also (VERY important), don’t go for a normal Hard drive. They perform terribly. Go for a M.2 NVME SSD. They’re an order of magnitudes faster.

edit: also, I would advise against a Dell pre-built. They use some proprietary parts, which will make upgrading in the future harder/more expensive.

I am not a tech nerd, but anyhows i am sure that using a SSD will make your life much easier than a HD.

Even some games nowadays cannot run without SSD.

This better?

  • Processor : 10th Generation Intel® Core™ i7-10700 Processor with vPro™ (2.90 GHz, up to 4.80 GHz with Turbo Boost, 8 Cores, 16 Threads, 16 MB Cache)
  • Operating System : Windows 10 Home 64
  • Memory : 16 GB DDR4 2933MHz (2 x 8 GB)
  • Hard Drive : 1 TB PCIe SSD
  • Warranty : One Year Legion Ultimate Support
  • Graphics : NVIDIA® GeForce® RTX™ 2070 8GB

Yes.
I have build almost the same PC, and it is so fast that it has finished the game before it has even been started!
Runs MSFS2020 with all settings on ultra without any hickups.

No, go all AMD.

If you want to save money to shift to harder hitting components like CPU and GPU, I’d run normal 2.5" SSDs of a good quality. The performance jump from a normal SSD and NVME is marginal compared to the insane jump in transfer speed from the old platter types.

Yes M.2 NVME is a bit faster, but it’s going to save like .5 seconds off a normal SSD, whereas a SSD shaves like a minute off a HDD. Rough example but if you search you’ll find some real world comparisons of game loading times on YouTube with different storage drives.

But, M.2 as a form factor is nice as it eliminates some cable management and doesn’t take up any case space since it mounts on the board, so there are those considerations as well. You can get M.2 without NVME and save as well.

Personally, I’d run at minimum 2 drives whatever you do. I have a whole 1TB drive that just handles games and video editing projects. One drive has the OS. You want this for a few reasons. One if anything ever goes catastrophically wrong, you can reinstall the OS and not risk loosing a bunch of stuff. Secondly, your OS and game don’t have to compete for transfer time of read/writing data on a single drive, which will just make things run smoother overall.

I run an i7-10700 at 4.8 with 32 g ram at 3600 with a 1660ti. I find I usually get 35-40 FPS at 1440p with a combination of high and medium settings in the sim. Quite smooth generally with the 1660 OC’d to 2000 and 7000 on the vram.

Can’t wait for a 3000 series card and a 3440 x 1440 ultra wide monitor.

I’m also a Track IR fan big time.

You need an SSD. A SATA SSD IS FINE M.2 makes no difference right now. It will maybe make some later on, but minimal. Pick based on cost and reliability, Crucial MX500’s are great.

your cpu is okay. Your gpu is underpowered for the game but it will run okay at 1080p medium settings. Ram is slow, but enough.

In principle you only need SSD if you can’t wait for game to load, I think. I can’t find any evidence supporting improved in-game performance (FPS) over a HDD.

BUT if you’re pre-caching and rolling cache in FS2020, rather than downloading from server, then that data is being taken from local storage.

But I don’t know if FS just loads the whole area into memory when you first start in a location or actively retrieves data from HDD/SSD as you fly the game.

Any poor performance could likely be a GPU/CPU bottleneck, and not the ability to retrieve data to render the area you are flying in.

I’ve seen FS2020 PC build experts state the game does not / cannot benefit from anything faster than about 2000Mbs transfer rates.