Hi,
I noticed these new settings in the VR options, i never noticed, i guess they are here since SU6 maybe
Cubemap reflections
Raymarched reflections
Do we know if they have a noticeable impact on the result in VR ?
Which values do you practice there ?
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I tried to push them at max but i don’t see much differences, no impact on FPS, maybe somwhere on quality…
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