Night lighting needs serious modification

It seems like lighting does not vary nearly enough in urban areas. The light halo/radiance is often way greater and wider than it should be. I would like to see smaller, brighter lights w/ less glow/radiance. Sometimes you fly into an area and there is a uniform large grid of red lights. And road lighting looks like snakes with much too much glow from each light. And so many are of the same color. I’m sure XP11 offers some very nice looking lighting schemes so maybe it would be worth looking there if you need to. You have to do at least as good as that as the rest of MSFS is quite spectacular. Night lighting needs quite a bit or work still IMO.

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It is suggested to separate the setting of Sun Halo and light halo. I want the sun to keep the halo, but the light halo makes the runway lights of the airport look bad. They are set together

Not this again… There are thousand more important sim issues/features to fix first. Graphics are fine.

Night lighting has received a modification since this Wishlist topic was entered.
I messaged the OP three weeks ago asking if they felt that this topic was complete, and they did not respond, despite logging into the forums. So this item is now being marked complete.