Hey guys, i’ve been doing some testing in SU4 beta. One thing i noticed is that the night sky/ozone layer is just way too bright and the Milky Way Galaxy is also visible which i find unrealistic due to the light pollution in Real Life.
I have been flying irl and cruising at night, and it looks nothing like MSFS2024. The night sky is just darker irl and i am also not able to see the Milky Way Galaxy clearly. To be honest, yes, you can actually see the Milky Way Galaxy but it is very subtle and not like in MSFS2024.
The Milky Way Galaxy is visible, but a bit more blurry and a bit more subtle. It is a bit too clear in MSFS2024. Also the ozone layer is wayy darker, unlike that grey gradient in MSFS2024. And clouds are darker too.
Would be nice if you guys would investigate this. Thank you.
In Southern hemisphere, and where I’m from New Zealand game is pretty accurate to what I’d see if I walked outside my house at night colour wise and brightness of stars wise
Milky Way is clearly visible even on the ground where there is minimal light pollution, once your eyes get used to the darkness (20ish min).
Even more so from an AC at 30-40k.
Surely not overbright on my 49” HDR.
Opposite problem are bright stars (Sirius, Vega, Rigel, Capella etc) not being bright enough, and one can barely make out the constellations. All stars in msfs are sort of muted disregarding any magnitude. While irl these stars are very bright and easy to spot.
Also, some ppl might have to calibrate their monitor. Many monitors come from the factory with high brightness, contrast, gamma etc.
Hmm i don’t know. In Europe the light pollution is very bad. I see something different when i walk outside. It’s just darker and stars are so subtle for me
Night sky down here is insane I can be in a city and still see stars etc I posted a irl picture from Queenstown with light pollution hitting from underneath and the sky is still all the colours
I’m from New Zealand and in the 3rd largest city or 2nd largest city there is light pollution because when we go bush it gets even more insane what you see
@zxardee : do you see something has changed in SU4 vs SU3 ?
See related discussion regarding the Milky Way that alson contains links to wishes related to night sky that may interest you: Hyper-Exaggerated Milky Way
Also over NZ the ozone layer is very thin to non existent our skies are very clear at night even at school we have a class that ends up being a come back at 7pm when it’s dark to do star gazing and get taught different constillations
I can see the Milky Way like in the picture the overexposure was the only way a digital camera will see what our eyes can see this is a very normal understanding for anyone that does photography
A camera does not pick up the light a human eye can without extra exposure
OK, amateur astronomer here, speaking from my own experience.
The Milky Way will appear brighter or dimmer to the human eye depending on atmospheric conditions, individual eyesight, light pollution and so on. However, the crucial thing to recognise is that if the Milky Way can be seen clearly, then the fainter stars can ALSO always be seen clearly. WaggazM’s photo demonstrates this.
There is no situation in which the Milky Way is clearly visible but the stars are looking dim. However, the OP’s second screenshot clearly shows the problem - FS2024 is showing the Milky Way, but you can see hardly any stars, and the ones that you can see look dimmer than the galaxy. This never happens in real life, regardless of how well you can see the Milky Way - if it looks bright and clear, so do the stars. It’s unrealistic to depict the Milky Way as bright and the stars themselves as dim.
I’m in Tasmania and can clearly see the Milky Way in most conditions. Even in the city it can be visible. However I do think in MSFS24 it is a tad overblown, to my eyes anyway. At the moment it looks like how it might appear if I was in the highlands and given my eyes 20 minutes to adjust to night viewing in total darkness, as that’s how long it takes for our pupils and photoreceptor cells to fully adapt. So unless the flight deck is in complete darkness, or using red light, our eyes don’t fully adapt anyway.
There was a brief moment during one of earlier beta runs, not sure now if it was during the SU1 or SU2, it was toned down a little and I thought it looked just right. The slightly decreased brightness revealed more detail too which was nice, but then it was changed again to where it is now.
I get the impression though, that however they do it, it will always be too bright for some, and too dim for others! We have different displays and different perceptions and expectations.
As for the stars, I would prefer to see them more as points of light of different brightness to represent magnitude, rather than little discs.