Night terrain illumination -The return of the sepia mask

Hi all ! I’ve finally managed to start few flights in MSFS2024, while I still encounter blurry terrain, which is I believe related to the servers, night terrain is the thing that is bugging me. See the screenshot below, I find it weird that even the fields outside the cities are illuminated, giving this weird rendition of brownish coloured terrain.


Night lighting has been somehow improved and its rendition on low altitude is great, but from FL350, it looks just bad.
Is it supposed to be like that, or is there something on my end that is causing that ?

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Hi @Emash6455 ,

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Unilluminated farmlands shouldn’t glow in the dark like this, it looks horrible. Given how far this is from what reality looks like (practically pitch black unless full moon, which still would be darker by orders of magnitude), I’d consider it a bug.

Currently whole airports and ground texture are glowing like sepia-colored radioactive wastelands, compare IRL vs sim in these pics, 32,000 ft. Dallas Fort Worth.

Why why why was the sepia mask re-introduced like this again, it was one of the most voted issues of MSFS (2020) …



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This was apparently an issue back then when MSFS2020 was released, this issue was fixed 2-3 months after the release : Night lighting - Terrain emits light?

But we’re still back with that again here, I don’t understand, and it makes night flying quite not immersive : there is brownish patch-like patterns all over the terrain, looks really bad. Hope this gets some attention and raised as a bug.

Quite surprised no one else is bothered by that, I hope this will be fixed once again sometime soon.


I did a flight out of Dubai yesterday at night and besides the BLINDING airport lights, the whole desert terrain was lit up like above.

This is a regression from FS2020 and it actually looks worse.
So I’d classify this as a bug either way, @DementedCorn327

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I’m not the only one then - i did a quick test flight from Muscat to Dubai in the night and it was pretty much like daylight out there. Landing in Dubai was bloom central at the airport.

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they didn’t learn from MSFS 2020, now this huge issue is again present in MSFS 2024

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Went back to 2020, despite the night lighting being better in 2024, the horrendous sepia terrain textures isn’t present, I’d much rather take that.


I would also love to heard a feedback about this as it kills the immersion of flying at night

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Another comparison, Dubai , shot with a Sony a7s3 with very impressive low light sensitivity and very similar to what I’m used to seeing with my own eyes flying airliners at night to big (and small) cities, followed by MSFS 2024.
Showing night lighting in general is fundamentally wrong when it comes to what should be illuminated or not(notorious Sepia Mask is back), general color balance(ingame everything is pale brown, while IRL much more sparkling colors, as seen in the picture), and some more things.


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Yes the night lighting sucks.