Yes. I have observed the exact same in both aircraft as well. On one flight (one of the longer ones) I had to skip forward to the approach phase just so that I could complete the flight and not run my tanks empty. Of course when you skip to the next phase, you lose the ability to earn the full credit amount for that mission. This issue should be addressed.
I have also observed the following issues:
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Free look using the mouse is a mess. Zero control.
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The texture at KTEX is uneven. When taxiing off the ramp to the taxiway, you are basically driving off of a cliff.
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Why is there no real world or player traffic in Career mode? Is this intentional?
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Cessna Caravan autopilot with FD is all over the place. When trying to intercept a course using the heading bug, the autopilot is way behind the flight director and the transition from HDG to NAV mode is a mess.
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Several times I have received penalties in career mode (mostly in the DHC-2) for deploying flaps on the ground while moving. The system dings me on overspeed with flaps.
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The boxes and gates need an easy way to be toggled off in career mode. Just takes away from any semblance of realism.
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Having the ability to turn the AI option ON (and not greyed out) for co-pilot handling comms would be nice.
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After clearing the runway, the proper place to hold until getting ground clearance is not before you get to the line, but just on the other side of it (minor detail, but isn’t reinforcing correct airmanship).
My feedback after about three full days of evaluating almost all in career mode is that this has massive potential, but I would rather see it give the pilots the ability to think for themselves and figure things out in each flight instead of having all of these video game type elements like the gates in the sky, or hold short boxes.
I love the ability to buy aircraft for your businesses and love the whole business concept. It would be great to expand this and also find a way to somehow make this more of a multiplayer feature.
I have had a few crashes but nothing crazy. And overall, I think if some of these issues (and many others) are properly addressed this could be an amazing sim.