Dear all,
I have to say I have been very impressed at first by the stunning graphics and visuals. My opinion has shifted a bit however after performing some flights. I have the impression that a lot of development and effort has been put in the graphics and not so much into the “simulator” part of the product. A couple of findings so far:
The camera system too complex and doesn’t feel very “snappy”. I don’t know exactly what causes this but the X-plane camera system for example just feels more responsive, its easier to just quickly check something, the field of view is better and for sure is easier to use. With headshake or whatever it is called disabled I still get headmovement (bug?). The custom camera is buggy, eventually after some flights in different airplanes my custom camera views where outside the cockpit and I was unable to reset.
Its unfortunate that the ATC system is a copy of the FSX system, not utilizing standard ICAO ATC phraseology, using tower frequency to ask for ground services and start / end pushback… Come on guys, is it so difficult to make an intercom option to talk with ground crew and a little window to plan pushback? This is supposed to be a simulator, this is not how it is done in the real world. The ATC system does not correctly respond with the COM 1/2 frequencies manually set (at least on the Airbus). Further the ATC system is buggy (FL320 for a short flight? Not taking into account terrain etc., being cleared for take-off while live traffic is cleared to land). Altimeter setting system is set for USA not for Europe, no options to change from inHg to hPa, transition 18000 ft. Also not possible to switch from lbs to kilograms, it doesn’t feel like flight simmers on the other side of the pond have been taken into consideration. For me this is very basic functionality missing. The green/white aerodrome beacons everywhere are also very American…
Couple of automatically generated airports are years behind, new terminals, taxiways, building are not there. No heliports, military or joined civil / military airports missing. And of course I knew this before I bought the sim but still there are not many available aircraft types like helicopers, gliders, classics. Most of the aircraft are single engine piston, and it does feel to me like that is where FS2020 is indeed designed for, single engine piston, VFR flying. Most aircraft have G1000 which I guess is useful to pump out a lot of single engine piston aircraft, not having to design a full cockpit, some more planes with standard analogue flight instruments would have been nice…
The Airbus A320, of course not study level but basic functionality is just not there. No ECAM displays except the fuel page. Autobrakes MAX (RTO) disengaging during taxi when hitting the brakes. SIDs very basic, missing waypoints etc. Flight model does not feel realistic, it is supposed to be a fly by wire aircraft, it doesn’t feel like that, it does not keep loadfactor, it just autotrims very slowely. Only three checklists with very few items.
Basic options as replay and flight analysis missing, no option to change meteorological visibilty but able to change snow depth (nice but not very useful), in the current state this a GAME and not a SIMULATOR.
It seems to me most effort has been put in creating stunning graphics (and those are far ahead of anything on the market indeed) but in my opinion this is just a very small part of a flight simulator. When flying an airliner from A to B you won’t see most of those details anyway. I guess it all depends on what you look for in a flight simulator. For VFR flying I think nothing beats FS2020, for flying an airliner I’m gonna stick to X-plane for now. I’m sure FS2020 will get things sorted in the future but for now it feels like an uncompleted product which should have stayed in Beta testing for a little longer.
Greetings Nijntje,
(Real life ATR & Embraer captain)