Can Anyone talk to the point of the 2X improvement with the implementation of DirectML, a Microsoft AI learning approach DirectML is apparently more efficient in using Tensor cores on image processing, inferencing, and on many generations of GPUs. Does Blackshark AI and MSFS 2020 use DirectML in image processing in the GPU? Am I barking up a completely wrong tree. I have 14 hr on the 532.03 driver DX12 and had 1 crash, in world map airfield selection, and the game looks spectacular. What is DirectML add to this driver and does it matter to MSFS? I’m in VR on 4090 and 5800X3D DX12 Win11