Nvidia's DLDSR improves visual quality on driver level

Regarding the DLDSR options not showing up for you - what kind of GPU are you using?

Regardless of GPU, you should have an option in the Nvidia control panel global settings called DSR - Factors. If you have an RTX series card (20xx or higher) it should be split into DL scaling and Legacy scaling. If you tick any of those boxes, the resulting resolution will then be available to use in every application, even on the desktop.

DL and Legacy scaling are essentially the same thing, but DL uses the tensor cores on the RTX cards to greatly speed up the processing (DL being 2x faster than Legacy). (Apologies if I’m telling you stuff you already know here.)

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DLSS or DLSS 2.0?

I would like to see 2.0 in MSFS. The first version looks terrible in comparison.

RTX 2080Ti.
DSR… missing. DLDSR option obviously missing since there isn’t even DSR option.
NVidia drivers are FU‎BAR. They just don’t work for some people and nvidia won’t fix this ever. I’m glad basic driver functions are working and those extra features are nice to have but I can live without them. Though it would be nice to have this AI scaling.

■■■■, that sucks. Nvidia has a good rep for drivers but I didn’t know options could disappear. If it has never shown up for you, there must be something in your setup that’s conflicting with it. If you really want to track down the source of the problem I’d suggest booting from a clean install of Windows on a spare SSD.

On the positive side, you’re not actually missing very much. I mean, it’s nice to have but it’s far from essential, and most of the time it’s hard to see a huge difference.

On my end DSLR didn‘t really give me some better fidelity.

Did you change the resolution in game? I didn’t know I had to do that and wondered why nothing changed. I went from 3440x1440 to 5112x2180 and saw a major improvement in quality with a loss of 10-15fps (acceptable with gsync)

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When I enabled dslr I got 4K resolution on all apps even in FS2020. No impact on any settings or FPS but if I enable 4K in SIM I loose FPS, not a lot but some, so I do not enable in SIM.

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Yes. I increased the in game resolution. But had to go from 85 to 50% for render scaling to get to the same fps. At the end zero-sum game. I guess DLSS will be a game changer.

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i’m still going pretty good with those settings, thank you all for the great tips guyz

Are You using the NVIDIA drivers and NV panel or the one that Windows is installing with windows update? I think the one from MS store. They make a lot of problems sometimes.

The one from nvidia.com my windows update is disabled so it won’t install a thing.

So i propose, because Your situation is odd, use the Display Driver Uninstaler (DDU search google). Download the newest nvidia drivers. Uninstall all nvidia drivers, make a restart with network cabel off. Install them and check if that helped.

PS. You have got RTX GPU?

I still have same GPU as 5 days ago, nothing changed. DDU : sounds good, doesn’t work. Can’t you just accept that nvidia drivers are broken and move on? I did, years ago. Features they promise rarely works. It may work for 90% of people but never 100%.

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I can accept everything. Just tried to help You with the steps that Works in 99% of case.

Yeah this problem is known for 7+ years and there is no fix for it. If you’re “lucky” one you will not have this feature working. SInce DSR is old thing and it being broken for 7 years in some cases I am certain that crapvidia will not fix it. It used to work on my old GTX970 but my current HW combo doesn’t have it.

Agree about great improvement in appearance, on a 1080/HD, its like 2K-4K quality (1080 monitor, RTX 2070 Super, I7 9700K).

Has anyone done this, either the DLD 2.25 or the DSR 4 (on a 1080 display), AND also set the nVidia or the MSFS resolutions to 2k or 4k level ? (render scaling at 400 - have RTX 2070 Super/I7 9700K) I have been experimenting a bunch. When I do this I seem to get more contrasty scenery, and fps down from 22-32 to 8-14. Am I just multiplying something like 4k x 4k? Seems like too many resolution options or adjustments that overlap each other. The DLDSR articles don’t seem to talk about this.

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Works great for me too at 2.25 DLDSR, render at 2k and downscale to my 1080 monitor … big improvement …

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Just trying to get my head around this dldsr properly, so I get that the dldsr is upscaling to 4k then down sampling again but what I’m trying to understand is if for instance my native resolution is 3440 X 1440 and I set dldsr to 2.25 if I leave msfs settings at stock 1440 the DSR is going to upscale and then go back into the native 1440p resolution in theroy giving a better image?

If I set msfs to the now available 5120x2160 there will now not be any down scaling back to 1440p going on? Just upscaling? Do you get an increased picture image if you leave it at native 1440p on msfs but set DSR to 2.25 or does that only kick in if you use the 2160 setting on msfs? As id rather leave at 1440p if it still works that way as in 2160 I find it messes with things like Dev mode menu selections using the mouse and text is smaller due to it putting more on the screen.

Also with this in use do you still need to use supersampling on the graphics options as it sounds like a very similar thing?

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dldsr doesnt upscale, that’s what DLSS does

it renders the image at a high resolution, then squishes it down using an ai fillter (downscaling)
texture supersampling in graphics settings is an unrelated option,

the closest option would be resolution scaling, which controls the internal render resolution.

from my personal experience, I did notice better overall image quality with DLDSR but much worse text readability which is terrible for digital instruments. tbh better to just increase render scaling to an equivalent factor and keep native monitor resolution, so alt tab doesn’t get broken and text doesnt become tiny.

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anyone else do what I’m doing ? … RTX2070Super and Asus 31.5 inch 4k, DLDSR 2.25 and DLSS Quality … get very good visual appearance and fps 35-55 … (have tried all other combinations) …