Yes, that is what I am talking about. So setting it to off seems not to fix the issue, then I would suggest trying 10GB instead of off. Might be worth a try, no? No idea if it will help, but some reports suggest this. So far, I did not see anything similar on my end, although I just have it on “managed by driver”. Rolling cache is off for me as well, but this is something completely different and not related to shader cache…