Object limit nightmare and no end in sight!

To answer your question, concurrently with MSFS I am running FSUIPC, Aivlasoft EFB v2 (server only, my client is on my second PC), AIG, GAIST (only the relevant regional traffic) and GSX that is all.

On my last flight, I noticed at my departure airport that far less AI aircraft were on MSFS than on my Aivlasoft airport scenery (at least more than 20 less aircraft in the sim than shown on the EFB.

I don’t use it but I believe there are two tick boxes for ground traffic with the new AIG setup. One in the TC but one somewhere else as referenced here;

Could that be it?

No unfortunately, I was cautious not to activate any ground services in AIG TC as it would add a number of unwanted objects.
I will investigate tomorrow on Aivlasoft EFB as it connects to MSFS probably through Simconnect, that could also have an impact.

It’s not just in TC. There’s a setting in the Manager as well.

Even if you are not using ground services in AIGTC I would still recommend using the AIG AI Manager option to disable services to significantly reduce the number of objects created in the sim. It solved my object limit problem.

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Also open this to see recommendations from AIG:

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Thank you AviatorDown8227, your post was the most useful help. I just completed successfully the same failed flight I made yesterday from VTBS to WSSS with the A310 and I had my WSSS destination addon scenery.

I believe this post from AIG was the trigger point. I did not tick this box in the AIM to disable services but I did untick the services in the AIGTC, that should have been the other way around as you indicated. So my heartfelt thanks for your help and solution.

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I have the same issue with payware airports. I run GSX pro and FSTL that’s all. Very frustrating. Makes no sense to purchase those beautiful rendered airports if they’re a no show on arrival.