I’m trying to get into VR and managed my first successful cold and dark to takeoff in the flybywire A20N last night, which was very impressive and smooth enough.
I like to have the guide alongside me in a web browser when flicking the various switches, so would like overlays to be able to do this. I’ve got OVRDrop and OVRToolkit and everytime I try them out when in sim, it all grinds to a halt and becomes a big stuttering mess.
Does anyone have experience of getting overlays working successfully? Is there an order of execution to get it all working properly?
Fwiw I currently do the following:
Connect oculus via link to pc.
Load MSFS
Once in the cockpit I launch vr mode
Steam vr spools up and I’m in vr ready to go
My settings from memory are 1.2x within the Oculus app. I launch the debug tool to turn ASW off which removes some slight tearing with sudden head movement and I’m running 90hz.
Hardware is 5600x, 32gb ram, 3070ti with MSFS installed on an nvme drive.
Why are you using SteamVR runtime when launching via Oculus? You should use the OpenXR runtime in the Oculus settings.
I’ve never had success using non-Oculus overlays. With them I have successfully gotten a Firefox window open which I use for Chartfox or Jamboard (which I have open on my iPad on my lap for “realtime kneeboard writing”), and then vPilot if using Vatsim.
That said, it can be a performance killer and the symptom is that the windows start blinking in and out. This goes away when my settings are lowered.
I used steam VR after failing miserably trying to get Oculus XR working smoothly. Though I’ll try oculus xr again as I’ve worked out how to successfully launch in VR and get a solid 40fps.