Probably because some users have been waiting for a year now for some of these core issues to get fixed. That frustration builds up over time. - I personally think it is a bit silly, but if I had been stuck with certain issues for months and months that hadn’t been fixed, I’d be getting annoyed so I kind of get it.
@ViscousTundra09 does bring up a good point though. Many game studios have a far better set-up for customer communication, news, support and bug reporting. Everything about MSFS makes you feel like Microsoft deliberately underinvested in those things.
I come from Eve Online where I spent 11 years. That game had a proper support team that would provide a response of some sort to most tickets in less than 48 hours even on public holidays, here you can spend 50 days and only get a response because Jayne has stumbled upon a remark you’ve made on the forums and then goes and chases it up internally.
There are only three or four community managers for a sim with well “over 2 million users” (according to a graphic released late last year). In Eve, at the height, we had six or seven.
We had proper bug reporting tools, this sim doesn’t, and probably never will
If they deployed an update (including to their database), and ■■■■ started exploding, they could either fix it with a hot patch within a few hours or roll the system back, fix the issue and re-deploy a few days later.
Some pretty simple but major installer issues that have existed since launch still exist to day. These are things that just don’t exist in other games. - It would be nice if Microsoft invested more in the community, it benifits everyone including their QA teams, but I highly doubt they will. Why? Because they’ve shown very little interest thus far, and this sim has had people actively using it for well over 18 months now.