I am also referring to miscro stutters which have always been there in the sim and are a big emersion killer.
These need fixing too.
I can only hope that the recoding to do DX12 in the summer will improve this areas somewhat, as I’m not sure we are ever going to get a fix for this in the legacy code which hammers one overloaded cpu core with all the graphics scheduling, while all your other cores run at 30-50% loading.
My machine is no slouch, but the cpu is typically only utilised to around 40% over all and the GPU to around the same, often less.
So much nice computing power currenlty being wasted.
I tis this one core legacy which means that even people with up to date cpus are finding the perfomance is not what they might expect fro their investment.