OpenXR Toolkit (upscaling, world scale, hand tracking...) - Release thread

Yes,

I did have my textures set to Ultra. Which I think might be what causes the huge trees from what I’ve read.

Hi…I have a RTX 3070. I’m not using DX12. The strange thing is the horizontal stutter occurs even when I’m at 40fps (only in city photographical areas).

1 Like

Try setting OFF SCREEN TERRAIN PRE-CACHING to Ultra and see if that helps.

Or, try what I did, OFF/delete (and that other one)

My AMD 6800XT and SU10 made DX12 VR with OpenXR Tool, CTD every time

Somebody informed me of that and without OpenXR Tool DX12 VR actually works with SU10 (Win10). If only I had no troubles with a second Logitech mouse I did not realize I had, I would not have downloaded \Official 2 times (or was it 3, after a first update)

DX12/SU10 set like OpenXR Tool, downed Resolution, upped AMD ‘sharpening’ (FSR something, all caches off) and does same VR FPS 42+, smooth, sharp, stable, toggle in/out VR no problem

miss sunglasses and color correction though

Did you check this out w.r.t DX12 and OpenXR Toolkit?

2 Likes

Disregard previous, got DX12 VR SU10 working!
Will do some testing

Just tested “DWORD 32 bit named disable_interceptor” indeed no CTD toggling DX12

EDIT

prob Google Mod error

EDIT
Color editing, sunglasses etc work, which is great
FSR and sharpen give smearing as far as I tested, using MSFS options

Hey i did this regedit, and it worked no more CTD with DX12 in VR. Now I don’t have to switch back and forth what a pain that was.
THANK YOU !!
Buy you a coffee or road pop?

1 Like

I’m back after a long while, and so much has happened… I didn’t fire up VR in months, because I had to finish and release my CYOO Oshawa airport. Now that it’s out, I can finally update everything and fly in VR. Can someone bring me up to speed?

  • What are the current recommended settings for Reverb G2 / 3080 system nowadays? What to enable and set between OpenXR Toolking and DLSS SU10? I’m a motion reprojection guy (can’t fly without it, not too bothered by the artifacts) so what settings do you recommend?
  • Can DLSS be used in conjunction with OpenXR foveated rendering? What features to use from each and what to set them to?
  • What’s the status with hand tracking interaction (ultraLeap), is it stable with the latest buid, do hands still disappear frequently, or is fully flyable?
  • What NVIDIA drivers to use / not to use, is the latest driver good for OpenXR Toolkit?
  • Should I use DX11 or DX12 once the SU10 is released, and will OXR Toolkit work with DX12 and does it matter (is DX12 faster or not)?

@mbucchia Sorry to disappear for a while, but I should be back to VR flying next week, after I sort out software updates and fine-tune my DIY motion rig and VR to be operational again. If you want any specific feedback on hand tracking or anything else - let me know and I will test it specifically.

3 Likes

Make sure if you haven’t already to read some of @mbucchia posts above pertaining to issues with VR and SU10 including a regedit to address CTDs.

1 Like

I’ve been here the entire time and have the same question :rofl:

I have a 3080, G2, prefer MR.

I have landed on unchecking the OpenXR custom resolution and setting MR to automatic. Latest drivers are all stable. I currently leave @mbucchia mbuccia, et al toolkit disabled as it gives me some odd glitches when moving my head.

DLSS also has motion Reprojection. I flip flop between using it instead of OpenXR.

I have ffr disabled via a reg hack but didn’t use it much porior to SU10 beta.

Stick with DX11 for now.

Join the beta if you haven’t already.

Welcome back!

1 Like

I have a strong preference for OXR toolkit because of hand tracking with ultraLeap. It has a potential of being a total game changer. Months ago I had an issue of it deactivation often, so it was difficult to use. I wonder if it’s still the case, because in the moments that it worked it was an amazing feeling.

I also think that even if DLSS upscaling is better, OXR toolkit could still be used to squeeze some extra performance with FFR, and maybe add extra sharpening.

1 Like

I’m having a weird trouble here. OpenXR Toolkit at 1.1.4, HP Reverb G2 and 3070Ti

When I open OPENXR, the graphics on my monitor go awful, super pixelated and on headset no image at all. If i check the safe mode on companion app, things works as expected. If i bring CTRL + F2 to change the settings to the point I usually use, the screen freezes on headset for 10s, (the time to the screen go away). Tried searching in this topic but found nothing. Any help or tips?

Hey folks< hope someone can help me here. just did a full reset of windows and msfs 2020. have latest update 1.27.16 re installed open xr toolkit 1.1.4. rig specs are i9 11900k 32 gig ram rtx 3080
i start open xr tools for wmr everything runs fine
![oxr01|690x686, 50%]cus(upload://uPK1EKSpX5XGqfotZ9OXZMAmlr.png)
Then i Start open xr toolkit and this pops up
oxr02
here is open xr toolkit and openxr tools with settings i do have custom render settings set to 100

next is open xr runtime with error

and finally instalation status

Here is the log

[OXRTK] 2022-08-19 23:22:55 -0400: OpenXR Toolkit - GA-1 (v1.1.2)
[OXRTK] 2022-08-19 23:22:55 -0400: dllHome is “C:\Program Files\OpenXR-Toolkit”
[OXRTK] 2022-08-19 23:22:55 -0400: OpenXR-Toolkit layer is active
[OXRTK] 2022-08-19 23:22:55 -0400: Runtime supports extension: XR_KHR_win32_convert_performance_counter_time
[OXRTK] 2022-08-19 23:22:55 -0400: Runtime supports extension: XR_KHR_D3D11_enable
[OXRTK] 2022-08-19 23:22:55 -0400: Runtime supports extension: XR_KHR_D3D12_enable
[OXRTK] 2022-08-19 23:22:55 -0400: Runtime supports extension: XR_KHR_composition_layer_depth
[OXRTK] 2022-08-19 23:22:55 -0400: Runtime supports extension: XR_KHR_composition_layer_color_scale_bias
[OXRTK] 2022-08-19 23:22:55 -0400: Runtime supports extension: XR_MSFT_unbounded_reference_space
[OXRTK] 2022-08-19 23:22:55 -0400: Runtime supports extension: XR_MSFT_spatial_anchor
[OXRTK] 2022-08-19 23:22:55 -0400: Runtime supports extension: XR_MSFT_perception_anchor_interop
[OXRTK] 2022-08-19 23:22:55 -0400: Runtime supports extension: XR_EXT_win32_appcontainer_compatible
[OXRTK] 2022-08-19 23:22:55 -0400: Runtime supports extension: XR_EXT_conformance_automation
[OXRTK] 2022-08-19 23:22:55 -0400: Runtime supports extension: XR_MSFT_composition_layer_reprojection
[OXRTK] 2022-08-19 23:22:55 -0400: Runtime supports extension: XR_MSFT_spatial_graph_bridge
[OXRTK] 2022-08-19 23:22:55 -0400: Runtime supports extension: XR_MSFT_spatial_anchor_persistence
[OXRTK] 2022-08-19 23:22:55 -0400: Runtime supports extension: XR_EXT_eye_gaze_interaction
[OXRTK] 2022-08-19 23:22:55 -0400: Runtime supports extension: XR_MSFT_hand_interaction
[OXRTK] 2022-08-19 23:22:55 -0400: Runtime supports extension: XR_EXT_hand_tracking
[OXRTK] 2022-08-19 23:22:55 -0400: Runtime supports extension: XR_MSFT_hand_tracking_mesh
[OXRTK] 2022-08-19 23:22:55 -0400: Runtime supports extension: XR_MSFT_controller_model
[OXRTK] 2022-08-19 23:22:55 -0400: Runtime supports extension: XR_KHR_visibility_mask
[OXRTK] 2022-08-19 23:22:55 -0400: Runtime supports extension: XR_EXT_samsung_odyssey_controller
[OXRTK] 2022-08-19 23:22:55 -0400: Runtime supports extension: XR_EXT_hp_mixed_reality_controller
[OXRTK] 2022-08-19 23:22:55 -0400: Application name: ‘FS2020’, Engine name: ‘Zouna’
[OXRTK] 2022-08-19 23:22:55 -0400: Using OpenXR runtime Windows Mixed Reality Runtime 110.2204.7007
[OXRTK] 2022-08-19 23:22:55 -0400: Using OpenXR system Windows Mixed Reality
[OXRTK] 2022-08-19 23:22:55 -0400: Ignoring XR_MSFT_hand_interaction for Windows Mixed Reality Runtime 110.2204.7007
[OXRTK] 2022-08-19 23:24:00 -0400: OpenXR Toolkit - GA-1 (v1.1.2)
[OXRTK] 2022-08-19 23:24:00 -0400: dllHome is “C:\Program Files\OpenXR-Toolkit”
[OXRTK] 2022-08-19 23:24:00 -0400: OpenXR-Toolkit layer is active
[OXRTK] 2022-08-19 23:24:00 -0400: Runtime supports extension: XR_KHR_win32_convert_performance_counter_time
[OXRTK] 2022-08-19 23:24:00 -0400: Runtime supports extension: XR_KHR_D3D11_enable
[OXRTK] 2022-08-19 23:24:00 -0400: Runtime supports extension: XR_KHR_D3D12_enable
[OXRTK] 2022-08-19 23:24:00 -0400: Runtime supports extension: XR_KHR_composition_layer_depth
[OXRTK] 2022-08-19 23:24:00 -0400: Runtime supports extension: XR_KHR_composition_layer_color_scale_bias
[OXRTK] 2022-08-19 23:24:00 -0400: Runtime supports extension: XR_MSFT_unbounded_reference_space
[OXRTK] 2022-08-19 23:24:00 -0400: Runtime supports extension: XR_MSFT_spatial_anchor
[OXRTK] 2022-08-19 23:24:00 -0400: Runtime supports extension: XR_MSFT_perception_anchor_interop
[OXRTK] 2022-08-19 23:24:00 -0400: Runtime supports extension: XR_EXT_win32_appcontainer_compatible
[OXRTK] 2022-08-19 23:24:00 -0400: Runtime supports extension: XR_EXT_conformance_automation
[OXRTK] 2022-08-19 23:24:00 -0400: Runtime supports extension: XR_MSFT_composition_layer_reprojection
[OXRTK] 2022-08-19 23:24:00 -0400: Runtime supports extension: XR_MSFT_spatial_graph_bridge
[OXRTK] 2022-08-19 23:24:00 -0400: Runtime supports extension: XR_MSFT_spatial_anchor_persistence
[OXRTK] 2022-08-19 23:24:00 -0400: Runtime supports extension: XR_EXT_eye_gaze_interaction
[OXRTK] 2022-08-19 23:24:00 -0400: Runtime supports extension: XR_MSFT_hand_interaction
[OXRTK] 2022-08-19 23:24:00 -0400: Runtime supports extension: XR_EXT_hand_tracking
[OXRTK] 2022-08-19 23:24:00 -0400: Runtime supports extension: XR_MSFT_hand_tracking_mesh
[OXRTK] 2022-08-19 23:24:00 -0400: Runtime supports extension: XR_MSFT_controller_model
[OXRTK] 2022-08-19 23:24:00 -0400: Runtime supports extension: XR_KHR_visibility_mask
[OXRTK] 2022-08-19 23:24:00 -0400: Runtime supports extension: XR_EXT_samsung_odyssey_controller
[OXRTK] 2022-08-19 23:24:00 -0400: Runtime supports extension: XR_EXT_hp_mixed_reality_controller
[OXRTK] 2022-08-19 23:24:00 -0400: Application name: ‘FS2020’, Engine name: ‘Zouna’
[OXRTK] 2022-08-19 23:24:00 -0400: Using OpenXR runtime Windows Mixed Reality Runtime 110.2204.7007
[OXRTK] 2022-08-19 23:24:00 -0400: Using OpenXR system Windows Mixed Reality
[OXRTK] 2022-08-19 23:24:00 -0400: Ignoring XR_MSFT_hand_interaction for Windows Mixed Reality Runtime 110.2204.7007
[OXRTK] 2022-08-19 23:24:01 -0400: Using Direct3D 11 on adapter: NVIDIA GeForce RTX 3080
[OXRTK] 2022-08-19 23:24:01 -0400: Early initializeInterceptor() call
[OXRTK] 2022-08-19 23:24:01 -0400: Using OpenXR resolution (no upscaling): 3172x3104
[OXRTK] 2022-08-19 23:24:01 -0400: Creating swapchain with dimensions=3172x3104, arraySize=1, mipCount=1, sampleCount=1, format=29, usage=0x21
[OXRTK] 2022-08-19 23:24:01 -0400: Creating swapchain with dimensions=3172x3104, arraySize=1, mipCount=1, sampleCount=1, format=29, usage=0x21
[OXRTK] 2022-08-19 23:24:01 -0400: Creating swapchain with dimensions=3172x3104, arraySize=1, mipCount=1, sampleCount=1, format=20, usage=0x22
[OXRTK] 2022-08-19 23:24:01 -0400: Creating swapchain with dimensions=3172x3104, arraySize=1, mipCount=1, sampleCount=1, format=20, usage=0x22
[OXRTK] 2022-08-19 23:24:01 -0400: Using OpenXR resolution (no upscaling): 3172x3104
[OXRTK] 2022-08-19 23:24:01 -0400: Creating swapchain with dimensions=3172x3104, arraySize=1, mipCount=1, sampleCount=1, format=29, usage=0x21
[OXRTK] 2022-08-19 23:24:01 -0400: Creating swapchain with dimensions=3172x3104, arraySize=1, mipCount=1, sampleCount=1, format=29, usage=0x21
[OXRTK] 2022-08-19 23:24:01 -0400: Creating swapchain with dimensions=1840x1800, arraySize=1, mipCount=1, sampleCount=1, format=20, usage=0x22
[OXRTK] 2022-08-19 23:24:01 -0400: Creating swapchain with dimensions=1840x1800, arraySize=1, mipCount=1, sampleCount=1, format=20, usage=0x22
[OXRTK] 2022-08-19 23:24:02 -0400: Projection calibration: 0.05400, 0.00553 | -0.05259, -0.00257
[OXRTK] 2022-08-19 23:24:38 -0400: Opening menu
[OXRTK] 2022-08-19 23:41:37 -0400: Opening menu
[OXRTK] 2022-08-19 23:41:45 -0400: D3D11Device destroyed
[OXRTK] 2022-08-19 23:41:45 -0400: Session destroyed
[OXRTK] 2022-08-19 23:41:49 -0400: OpenXR Toolkit - GA-1 (v1.1.2)
[OXRTK] 2022-08-19 23:41:49 -0400: dllHome is “C:\Program Files\OpenXR-Toolkit”
[OXRTK] 2022-08-19 23:41:49 -0400: OpenXR-Toolkit layer is active
[OXRTK] 2022-08-19 23:41:49 -0400: Runtime supports extension: XR_KHR_win32_convert_performance_counter_time
[OXRTK] 2022-08-19 23:41:49 -0400: Runtime supports extension: XR_KHR_D3D11_enable
[OXRTK] 2022-08-19 23:41:49 -0400: Runtime supports extension: XR_KHR_D3D12_enable
[OXRTK] 2022-08-19 23:41:49 -0400: Runtime supports extension: XR_KHR_composition_layer_depth
[OXRTK] 2022-08-19 23:41:49 -0400: Runtime supports extension: XR_KHR_composition_layer_color_scale_bias
[OXRTK] 2022-08-19 23:41:49 -0400: Runtime supports extension: XR_MSFT_unbounded_reference_space
[OXRTK] 2022-08-19 23:41:49 -0400: Runtime supports extension: XR_MSFT_spatial_anchor
[OXRTK] 2022-08-19 23:41:49 -0400: Runtime supports extension: XR_MSFT_perception_anchor_interop
[OXRTK] 2022-08-19 23:41:49 -0400: Runtime supports extension: XR_EXT_win32_appcontainer_compatible
[OXRTK] 2022-08-19 23:41:49 -0400: Runtime supports extension: XR_EXT_conformance_automation
[OXRTK] 2022-08-19 23:41:49 -0400: Runtime supports extension: XR_MSFT_composition_layer_reprojection
[OXRTK] 2022-08-19 23:41:49 -0400: Runtime supports extension: XR_MSFT_spatial_graph_bridge
[OXRTK] 2022-08-19 23:41:49 -0400: Runtime supports extension: XR_MSFT_spatial_anchor_persistence
[OXRTK] 2022-08-19 23:41:49 -0400: Runtime supports extension: XR_EXT_eye_gaze_interaction
[OXRTK] 2022-08-19 23:41:49 -0400: Runtime supports extension: XR_MSFT_hand_interaction
[OXRTK] 2022-08-19 23:41:49 -0400: Runtime supports extension: XR_EXT_hand_tracking
[OXRTK] 2022-08-19 23:41:49 -0400: Runtime supports extension: XR_MSFT_hand_tracking_mesh
[OXRTK] 2022-08-19 23:41:49 -0400: Runtime supports extension: XR_MSFT_controller_model
[OXRTK] 2022-08-19 23:41:49 -0400: Runtime supports extension: XR_KHR_visibility_mask
[OXRTK] 2022-08-19 23:41:49 -0400: Runtime supports extension: XR_EXT_samsung_odyssey_controller
[OXRTK] 2022-08-19 23:41:49 -0400: Runtime supports extension: XR_EXT_hp_mixed_reality_controller
[OXRTK] 2022-08-19 23:41:49 -0400: Application name: ‘FS2020’, Engine name: ‘Zouna’
[OXRTK] 2022-08-19 23:41:49 -0400: Using OpenXR runtime Windows Mixed Reality Runtime 110.2204.7007
[OXRTK] 2022-08-19 23:41:49 -0400: Using OpenXR system Windows Mixed Reality
[OXRTK] 2022-08-19 23:41:49 -0400: Ignoring XR_MSFT_hand_interaction for Windows Mixed Reality Runtime 110.2204.7007
[OXRTK] 2022-08-19 23:41:49 -0400: Using Direct3D 11 on adapter: NVIDIA GeForce RTX 3080
[OXRTK] 2022-08-19 23:41:49 -0400: Early initializeInterceptor() call
[OXRTK] 2022-08-19 23:41:50 -0400: MipMap biasing for upscaling is: -0.538
[OXRTK] 2022-08-19 23:41:50 -0400: Upscaling from 2632x2576 to 3172x3104 (120%)
[OXRTK] 2022-08-19 23:41:50 -0400: Creating swapchain with dimensions=2632x2576, arraySize=1, mipCount=1, sampleCount=1, format=29, usage=0x21
[OXRTK] 2022-08-19 23:41:50 -0400: Creating swapchain with dimensions=2632x2576, arraySize=1, mipCount=1, sampleCount=1, format=29, usage=0x21
[OXRTK] 2022-08-19 23:41:50 -0400: Creating swapchain with dimensions=2632x2576, arraySize=1, mipCount=1, sampleCount=1, format=20, usage=0x22
[OXRTK] 2022-08-19 23:41:50 -0400: Creating swapchain with dimensions=2632x2576, arraySize=1, mipCount=1, sampleCount=1, format=20, usage=0x22
[OXRTK] 2022-08-19 23:41:50 -0400: Upscaling from 2632x2576 to 3172x3104 (120%)
[OXRTK] 2022-08-19 23:41:50 -0400: Creating swapchain with dimensions=2632x2576, arraySize=1, mipCount=1, sampleCount=1, format=29, usage=0x21
[OXRTK] 2022-08-19 23:41:50 -0400: Creating swapchain with dimensions=2632x2576, arraySize=1, mipCount=1, sampleCount=1, format=29, usage=0x21
[OXRTK] 2022-08-19 23:41:50 -0400: Creating swapchain with dimensions=1527x1494, arraySize=1, mipCount=1, sampleCount=1, format=20, usage=0x22
[OXRTK] 2022-08-19 23:41:50 -0400: Creating swapchain with dimensions=1527x1494, arraySize=1, mipCount=1, sampleCount=1, format=20, usage=0x22
[OXRTK] 2022-08-19 23:41:50 -0400: Projection calibration: 0.05400, 0.00553 | -0.05259, -0.00257
[OXRTK] 2022-08-19 23:43:08 -0400: Opening menu
[OXRTK] 2022-08-19 23:43:21 -0400: D3D11Device destroyed
[OXRTK] 2022-08-19 23:43:21 -0400: Session destroyed
[OXRTK] 2022-08-19 23:43:23 -0400: OpenXR Toolkit - GA-1 (v1.1.2)
[OXRTK] 2022-08-19 23:43:23 -0400: dllHome is “C:\Program Files\OpenXR-Toolkit”
[OXRTK] 2022-08-19 23:43:23 -0400: OpenXR-Toolkit layer is active
[OXRTK] 2022-08-19 23:43:23 -0400: Runtime supports extension: XR_KHR_win32_convert_performance_counter_time
[OXRTK] 2022-08-19 23:43:23 -0400: Runtime supports extension: XR_KHR_D3D11_enable
[OXRTK] 2022-08-19 23:43:23 -0400: Runtime supports extension: XR_KHR_D3D12_enable
[OXRTK] 2022-08-19 23:43:23 -0400: Runtime supports extension: XR_KHR_composition_layer_depth
[OXRTK] 2022-08-19 23:43:23 -0400: Runtime supports extension: XR_KHR_composition_layer_color_scale_bias
[OXRTK] 2022-08-19 23:43:23 -0400: Runtime supports extension: XR_MSFT_unbounded_reference_space
[OXRTK] 2022-08-19 23:43:23 -0400: Runtime supports extension: XR_MSFT_spatial_anchor
[OXRTK] 2022-08-19 23:43:23 -0400: Runtime supports extension: XR_MSFT_perception_anchor_interop
[OXRTK] 2022-08-19 23:43:23 -0400: Runtime supports extension: XR_EXT_win32_appcontainer_compatible
[OXRTK] 2022-08-19 23:43:23 -0400: Runtime supports extension: XR_EXT_conformance_automation
[OXRTK] 2022-08-19 23:43:23 -0400: Runtime supports extension: XR_MSFT_composition_layer_reprojection
[OXRTK] 2022-08-19 23:43:23 -0400: Runtime supports extension: XR_MSFT_spatial_graph_bridge
[OXRTK] 2022-08-19 23:43:23 -0400: Runtime supports extension: XR_MSFT_spatial_anchor_persistence
[OXRTK] 2022-08-19 23:43:23 -0400: Runtime supports extension: XR_EXT_eye_gaze_interaction
[OXRTK] 2022-08-19 23:43:23 -0400: Runtime supports extension: XR_MSFT_hand_interaction
[OXRTK] 2022-08-19 23:43:23 -0400: Runtime supports extension: XR_EXT_hand_tracking
[OXRTK] 2022-08-19 23:43:23 -0400: Runtime supports extension: XR_MSFT_hand_tracking_mesh
[OXRTK] 2022-08-19 23:43:23 -0400: Runtime supports extension: XR_MSFT_controller_model
[OXRTK] 2022-08-19 23:43:23 -0400: Runtime supports extension: XR_KHR_visibility_mask
[OXRTK] 2022-08-19 23:43:23 -0400: Runtime supports extension: XR_EXT_samsung_odyssey_controller
[OXRTK] 2022-08-19 23:43:23 -0400: Runtime supports extension: XR_EXT_hp_mixed_reality_controller
[OXRTK] 2022-08-19 23:43:23 -0400: Application name: ‘FS2020’, Engine name: ‘Zouna’
[OXRTK] 2022-08-19 23:43:23 -0400: Using OpenXR runtime Windows Mixed Reality Runtime 110.2204.7007
[OXRTK] 2022-08-19 23:43:23 -0400: Using OpenXR system Windows Mixed Reality
[OXRTK] 2022-08-19 23:43:23 -0400: Ignoring XR_MSFT_hand_interaction for Windows Mixed Reality Runtime 110.2204.7007
[OXRTK] 2022-08-19 23:43:24 -0400: Using Direct3D 11 on adapter: NVIDIA GeForce RTX 3080
[OXRTK] 2022-08-19 23:43:24 -0400: Early initializeInterceptor() call
[OXRTK] 2022-08-19 23:43:24 -0400: MipMap biasing for upscaling is: -0.402
[OXRTK] 2022-08-19 23:43:24 -0400: Upscaling from 2760x2700 to 3172x3104 (115%)
[OXRTK] 2022-08-19 23:43:24 -0400: Creating swapchain with dimensions=2760x2700, arraySize=1, mipCount=1, sampleCount=1, format=29, usage=0x21
[OXRTK] 2022-08-19 23:43:24 -0400: Creating swapchain with dimensions=2760x2700, arraySize=1, mipCount=1, sampleCount=1, format=29, usage=0x21
[OXRTK] 2022-08-19 23:43:24 -0400: Creating swapchain with dimensions=2760x2700, arraySize=1, mipCount=1, sampleCount=1, format=20, usage=0x22
[OXRTK] 2022-08-19 23:43:24 -0400: Creating swapchain with dimensions=2760x2700, arraySize=1, mipCount=1, sampleCount=1, format=20, usage=0x22
[OXRTK] 2022-08-19 23:43:24 -0400: Upscaling from 2760x2700 to 3172x3104 (115%)
[OXRTK] 2022-08-19 23:43:24 -0400: Creating swapchain with dimensions=2760x2700, arraySize=1, mipCount=1, sampleCount=1, format=29, usage=0x21
[OXRTK] 2022-08-19 23:43:24 -0400: Creating swapchain with dimensions=2760x2700, arraySize=1, mipCount=1, sampleCount=1, format=29, usage=0x21
[OXRTK] 2022-08-19 23:43:24 -0400: Creating swapchain with dimensions=1601x1566, arraySize=1, mipCount=1, sampleCount=1, format=20, usage=0x22
[OXRTK] 2022-08-19 23:43:24 -0400: Creating swapchain with dimensions=1601x1566, arraySize=1, mipCount=1, sampleCount=1, format=20, usage=0x22
[OXRTK] 2022-08-19 23:43:25 -0400: Projection calibration: 0.05400, 0.00553 | -0.05259, -0.00257
[OXRTK] 2022-08-20 00:06:42 -0400: D3D11Device destroyed
[OXRTK] 2022-08-20 00:06:42 -0400: Session destroyed

Here is the wierd part is that it seems to still run but i havent tested it very much. sorry for long message here but i want to be as detailed as possible. Again any help or suggestions would be greatly appreciated

Version in log says 1.1.2 But i updated to 1.1.4 with same results

Asobo has been messing with the DX11 ‘performance’

try the XRTool 'registry hack and switch to DX12? That works fine here

This update 1.27.16 might be messing with XRTool …

Hi, having the same issue/get the same error message. Confirm error, OXR Toolkit is working for me :smirk:

Well here is a twist on things. Did a flight around New York City exited sim. just thought for giggles lets click on open xr tools and to my surprise everything is working fine no errors. wonder if someone was working on i guess a new update??? Not sure but it corrected itself. So far fingers toes eyes crossed 1.27.16 is working a bit better than last update.

OpenXR update today not tested, just say´n

@mbucchia is there a chance to get the fps lock feature for the pico neo 3 link? this would be awesome!