Well I tested eveything with the Reverb G2 and all I see is artifacts and wobbling. So if that can help you, youre welcome.
How do you have MR in default? I thought the shaking reduction breaks the MR. I ask because I need the shaking reduction but without MR I am nothing.
I have to try with the nowadays MR again, there is many months I use DLSS and SR is off too by the moment. Hope you find a good result.
@mbucchia can I increase manaully (in any cfg file) Sharpness option for CAS? Is it possibie to increase sharpness over 100%? Id like to test it is it possible.
It won’t do anything to go over 100%. The CAS shader from AMD themselves will clamp the value back to the desired range, because 100% is the maximum their algorithm handles.
good question. I’ve been using the toolkit CAS set at 100%, and MSFS CAS is off.
would like to know the most optimal place/setting for CAS.
@mbucchia Would OpenXR Toolkit users benefit if implemented something like this?
Don’t think so. This just looks like an FSR/NIS done on the headset side for standalone headsets like Quest. This would replace the use of FSR/NIS done in OpenXR Toolkit without adding much, and the performance overhead of them done on the PC is already quite minimum.
I see, thanks. I was wondering if doing it on the headset would bring better performance.
I mean if you have such standalone headset, sure you can use that option (which AFAIK is only available in Virtual Desktop) instead of OpenXR Toolkit NIS/FSR. This will shave off a millisecond of GPU frame time. But the performance you’re losing by going through SteamVR (since it’s a requirement of Virtual Desktop) is probably weighing on you more than the performance loss from NIS/FSR. If that option was available in the Link app then it might be worth it, but I don’t think that is the case.
Well, I have a pico4 so I can’t skip steamvr. I normally use VD together with OXRToolkit CAS 80% and foveated
Owners of 7950X3D and 4090 - what settings are you settled on and what’s your experience? I finally updated everything and tested my new system and I hardly see any improvement: KJFK in “few clouds” - constant “rubberband” microstutters, flying around Manhattan - FPS often dip to ~22 for a bit, though generally are around 30 and I’ve seen them go higher on occasion.
The experience was really not smooth at all, though in between microstutters It was, just like before the CPU/mobo/RAM upgrade. I was expecting a drastic reduction in microstutters but I don’t see it. In general, with a completely new system, RAM that’s twice as fast and CPU that’s 50% faster and has 3D cache, I really was expecting a significant improvement in smoothness. I’m disappointed.
I tried with the medium-high settings, clouds high, TLOD100, DLSS Balanced, 160% OXR resolution, MR at 1/2, FFR preset quality/wide in OpenXR Toolkit. HAGS on, Game mode off. GPU is the best there is: 4090, latest drivers. With “prefer quality” cores set in BIOS, all tasks go to CCD1, and I set MSFS affinity to CCD0 in Process Lasso, so it has the whole 3D cache and 8 cores for itself.
I will continue tweaking and going through all the settings again, but this is not encouraging. The new MR is great, but I just can’t get rid of microstutters. There must be something wrong with my settings, including OpenXR Toolkit possibly, so I’d like to compare.
I also got a lot of flickering in VR, which is a new thing, but I guess it’s because of the “latency” setting checked…
When I tried MR again after the latest OpenXR Tools update and had “Prefer frame rate over latency” ticked, I too had lots of flickering in my headset at times. Although MR is better with this OpenXR Tools update, I still get better results with no MR and 40+ FPS without it.
You mean open xr toolkit?
Try setting MR to 1/3 in OpenXR tools just to see if your CPU main thread frame times stabilise, mine were all over the place using a 5800x3D and a 4090 with Open XR set at 1/2. Maybe also check if your 2D monitor is at precisely 60Hz or 120Hz. For now I have the prefer fps option disabled as well as optical flow and have had very smooth MR flights over Rome and Melbourne. However the new world update did bring some stutters, probably because of increased server load.
Let’s face it, if your rig can’t deliver the goods, nobody’s can.
No, I mean OpenXR Tools for Windows Mixed Reality, available in the MS Store.
The menu doesn’t appear anymore using the hotkey.
Anyone has the same problem?
Roman throw a spare drive in there and install a fresh windows and msfs.
LOL, I already have 3 NVMe + 2HDD drives in my system. I do have 5 M.2 slots but there’s really no point in a new drive. I have a whole 2GB NVMe dedicated to clean and optimized Win10 + MSFS in a dual-boot.
I had a feeling you might have it maxed right out with drives! Must be networking or some other io causing it to stutter. I’m pricing upgrades right now, looking at 5800x3d and potentially one of the 40xx so I’m keen to hear that you get this sorted