Are you using Developer Mode or made changes in it?
No
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Yes
Brief description of the issue:
The navigation lights on other aircraft (AI, Multiplayer, etc.) are FAR FAR FAR too bright, both day and night. In real life, navigation lights are completely invisible beyond maybe 1/2 mile during the daytime.
(Night) At night, navigation lights are really only visible within 3-5 miles. Strobe lights are visible at night from a pretty good distance (30-50NM), but still aren’t “bright”. A strobe light at 30-50NM really should be a gray/red dim pixel against the background.
(Daylight) The only lights that are truly visible during daylight is the landing light, and that’s only if you’re in the fairly narrow projection cone from the light.
(Daylight) AI aircraft really should be represented as nothing more than a gray pixel out to 15-20NM unless the landing light is on and pointing at you. 20NM is about as far as you can reliably see a large/heavy aircraft in the daytime.
I realize that with display resolutions, you’re never going to see other traffic beyond 1NM if it is accurately portrayed, but there has to be a solution that is a middle ground between what we have now and reality.
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