"Passive aircraft" related bugs and issues analyzed by AIG

Just did a search at flightsim.to but did not found a workaround mod. Can you point me (us) there? I know the AI Manager from AIG has found a kind of solution. If I read correctly, it copies the ingame simobject of a stuck AI plane at the gate, makes it a new simobject that actually taxies to the runway and departs, but without a real flightplan and the stuck ai left staying at the airport. Do you mean this feature or is there another workaround?