Now that the game has changed how we gain credits from passive income. It’s created a similar situation where people have to leave their PCs running to get flight hours. Many users will get into a flight, leave, and comeback hours later. users are now in a sense running their PCs to mine credits like crypto. This is bad for numerous reasons. Not to mention climate change and a waste of electricity, wear and tear on PC components and other things for a really power hungry game.
Solution: Reward passive income at a set rate if players don’t fly that day. also, reward or scale passive income for missions completed vs hours flown. Skill is not acquired in cruse with LNAV /VNAV / auto Throttle engaged. Skills are built during departure, and approach phases (to included LD/TO). Nerf the No-skip bonus and buff the departure and approach procedures.
You might have an argument for climate change (lol) but you don’t have one for PC components. It’s actually bad for PC’s to turn them on and off. When a part dies, it almost always happens when turning them on.
It likely makes little difference anyway. I’m wrapping presents and doing chores while my plane flies.
This is not to say players shouldn’t get passive income while they are not actively flying. I think they should. When you go home for the weekend does your whole company come to a shuddering halt? Does Tesla grind to a standstill every time Elon leaves the building? Doesn’t even make the slightest sense.
A much better solution in my mind would be to have the player set up the flights for the employee but only allow a given amount into the future.
Conflating gaming PC use with climate change seems a little silly to me, but I agree that passive income should be awarded on days that you’re not active.
I honestly dont care that much about climate change. I’m just tired of these long haul flights where there’s nothing to do in cruise and you’re forced to endure a 4 hour flight to progress. It doesn’t really do anything for anyone.
we all use the higher sim rate, but the passive income is scaled based on IRL hours in the game. so you can make more if you fly longer, if you will. this is the hole that I think should be plugged
Green, renewable sources of energy and recycling used electronic components are really the long-term answers to the quandaries of high-powered PC gaming. Let’s face it. With fossil-fuel energy sources, whether folks are actively or passively flying, the more popular MSFS is, the more greenhouse gases it will generate. And it takes a relatively monster PC to fly at max resolution, especially in VR.
Perhaps one way to rationalize the existence of high-powered PC gaming is that it’s a better alternative than more energy-consuming forms of recreation like taking the family on a jet plane flight to Australia or driving your mobile home from coast to coast. And in the winter, it can help heat the home.
But compared to AI data centers, Bitcoin mining, and EVs, I’m sure high-powered gaming PCs are small potatoes. If nuclear fusion becomes practical and the grid gets the upgrades it needs, hopefully, there can be a cheerier outlook on electrical energy consumption.
One option is to reduce your quality in the graphics settings when you want to step away for a while when you are in stable cruise. In like 3 clicks you can drop the render resolution to 30%, turn off frame generation, and put Vsync to 33% monitor refresh rate. My PC runs a lot cooler just flipping those. It’s not like I’m looking at the screen anyway.
I can’t find a word small enough to state how infinitesimally silly it actually is. Like grain of sand in the Sahara vs one of thousands of unregulated coal plants in a place that cares zero about regulating them. Maybe a grain of sand in a Sahara within a grain within another within another within another. Maybe to the power of 20. And the mountaintops are sheared off to make batteries to entomb in plastics that will end up, somewhere provided they never go thermal. And I’m on nuclear, because of course Washington DC and it’s suburbs are, with the only open license to build another reactor immediately if needed. Go figure.
Actually, passive income is also available when you’re on the ground in freelance mode. You even don’t have to finish the mission, just start a freelance mission, enter the cockpit and go to sleep, hit abort mission when you wake up in the next morning. And you can get these passive income with 8 hours’ flight time in the next day.
Friendly reminder:
There have been a number of off-topic posts posted in this Wishlist. Please keep your posts relevant to MSFS and the topic and refrain from making general comments or suggestions about climate change.
Thank you.