Do me the favor of remaining super cool and chill and civil and friendly in this thread please!
At the risk of starting out this post with an overly adversarial tone (NOT the way I feel, not whatsoever) - there’s a pretty well-represented cross section of PC users who are quick to remind those who sim on Xbox of the concessions they’re making. I believe there’s an even better-represented cross section of simmers who are excited to share the ins and outs of what makes their experience great. This post is aimed at the middle part of that little Venn diagram.
Let’s say you had everyone’s full attention, and you had a chance to lay out a blueprint, a roadmap, a game plan as to the doors that open up for players if they make the move to buying or building a PC and moving their sim world over to that platform - what would that look like?
“I’m an Xbox simmer; do I lose my add-ons?”
“I bought Premium Deluxe from the MS Store - do I need to buy it again?”
“Convince me that VR is better.”
These could be arguments towards PC-only hardware enhancements that have changed the way you sim - I’d like to hear why. Are you just a beast on the comms and you love your little Logitech radio panel? I sure look at that thing with envy every now and again.
These could be bits of PC build advice for those who are already happy with their peripheral/sim hardware - I’d like to know how much I’m looking at. Some of that high-FPS, 4k content I’m seeing on IntoTheBlue’s YouTube channel catches my eye every time.
This could be a love letter to head tracking. Who knows if this’ll ever make it to Xbox (I sure hope it does, in some fashion), but whenever I see streams of someone darting their head around the cockpit during startup procedures I get super envious.
It could be a short list of “here’s what you need, right now, to fire up the sim on PC and never look back” - let’s go!
VR, VATSIM, eye tracking, A2A Comanche, SimLink, community folders, freeware, Flightsim.to, Fenix A320, liveries, modifying flight model config files…every time I find myself romanticizing the idea of buckling down and dedicating a PC to this hobby, I’m lost in build threads of what you need, what’s actually important, all of the alchemy involved in dialing in your GeForce and Nvidia settings, what in the world is DX12, how much does eye tracking cost, etc etc…and then I’ll just launch MSFS on Xbox with no fuss and have an outstanding, fiddle-free, immersive and satisfying experience nearly every time.
This thread is for those who are willing to acknowledge that the console experience is excellent right now for those who sim on Xbox - “but here’s how it could be better, and here’s what you need.”
Thanks in advance to anyone who cares enough to doodle something out and open up some of these doors for us.
edit: at the cringe-y risk of making this all about me (I’d MUCH rather have this be an aggregation of shared information towards all Xbox simmers), I’m Xbox Series X, 4k, Honeycomb yoke and throttle, Turtle Beach rudders and flight stick, and a metric boat-ton of add-ons - pretty much anything sweet that’s ever darkened the doorstep of the Marketplace.