Performance improvement

It seems (too early to confirm) to be working. Right after making those changes I am running a solid 40 FPS with the A32NX although at night for now and not dense nor populated area. All green looking at the sDK FPS counter. I never had an all green even with my 3090 FE (albeit with triple 1440p 32 inch monitors). Why is this working? Who cares anyway but so far it’s working🤷🏾‍♂️

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Tested against default NVCP settings under strict conditions on my rtx3060. I can report that although there is a visible uplift in quality framerates themselves were actually identical. Approved 100% with the exception that when recording you should keep low latency mode set to off. I was particularly impressed with vsync on even though no max frame rate is set (60Hz monitor).

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Yes … external limiters often work better than the internal vert sync.

Works even better if you lock to 30 fps. And Rivatuner is even better than nvidia for this, at least on my system.

I run the sim with vert sync ON and unlimited fps. Then Rivatuner: Scanline /2 set at -1. As I only have a 1080 GTX this means max fps (60)/2 = 30.
…if you have an RTX and are on a 120hz screen, it would be Scanline /4 and so on.

It prevents the horizontal wavy tearing lines I get at the top of the screen if you turn off vert sync in the sim.

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No noticable impact here (11900k, 3090, 32GB, G2) so far, neither positive or negative so I will stay with this settings and continue observation.

The lines were so incredibly jagged for me?

Instantly turned TAA back on.

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You can leave it on in the sim, the Nvidia profile does „overrule“ it.
It tested it with TAA on and TAA OFF in the sim. Fun fact, taa on in sim gives me smoother edges and but also no performance impact.

Edit: Maybe „overrule“ is the wrong word, “enhance” is more what it does.

Edit 2: Please keep in mind, I’m running on 4K.

If I you turn of TAA with 2k or Full HD you will see more rough edges then on 4K without TAA.