IIRC the crash dump showed MSFS running in DX11 mode - you would need to change this from the graphics options (and then restart the sim).
Alternatively, if you are running in DX12 mode then changing back to DX11 would be a good test. Just to see if it affects your CTDs.
Edit: here’s the relevant values from the crash dump:
Renderer:
EnableD3D12=No
PreferD3D12=No