Photogrammetry Buildings

I don’t know where the problem is but my buildings look like this ! :thinking:

My System :

I9 9900K
Geforce 1080ti
32 GB Ram DDR 4 - 4400
100 mbit internet connection

Other people have this problem too. I don’t know if there’s a proper solution, but take a look at this thread that’s been going on for a while: Question about melted lego block looking building scenery

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Thank you so much ! :vulcan_salute:t2:

What are your terrain and building level of detail set to?

I assume photogrammetry is on and no data limits set in the settings.

You are zooming it’s worst, set zoom to normal. But it’s related to LOD setting which should be increased from MSFS code, but you can do this for now PSA: LOD Slider Can Be Increased Past 200 - Dramatically Improves Photogrammatery

Vote here near title, press vote
Ground texture - Low resolution - Internet incorrect Bandwidth

If i was you I would turn the render scaling to 100 and up the texture res and texture synthesis to ultra and anisotropic filtering to 16x and increase objects level of detail to 200.

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