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Yup, thatās what Iām talking about. Cloud quality has gone down and it used to be one of the nicest features.
No, not as bad as is it now. It is the worst it has been in terms of pixelation.
Thanks again.
Found it and set it.
It seems to have helped somewhat
Thank you for this! Until I saw your post I thought ASOBO implemented those grains to the clouds to increase performance
It looks incredible now.
If working - mark as solution.
https://forums.flightsimulator.com/t/clouds-pixelated/433238/2
Youāre welcome.
Hope so ā¦ā¦
Iāve been quiet about the whole SU5 thing, other than commenting on my overall update and very initial experience of first running SU5.
Iām one of the lucky ones. Got an initial few CTDs and nothing since the hotfix. Iāve been able to set Global Rendering Quality straight up to Ultra with a Frame Rate Limit of 60, and not one stutter on my 1080p system. Iām very happy with that.
However, I do notice the glaring over-saturation of the outside view. Everything is too bright - to the point that my C172 glass panels are almost too dim to see, as they react to the ambient brightness of the outside. Itās very, very evident.
BTW has anyone had that where the glass PFD is soo dim you canāt really make it out now?
The clouds are different. No doubt about it. Pre SU5 I used to flip between High and Ultra on the clouds, depending on how bad my FPS was getting when on final to a busy/complex airport.
The SU5 clouds are not quite the 100% Ultra clouds Iām used to seeing, IMO.
Iāve tried the Global Rendering Quality Ultra>Low>Ultra āfixā but it makes no difference in my experience.
The clouds arenāt my main issue, itās the over-saturated outside view. And maybe thatās also giving the false sense in the clouds. Who knows?
Asobo have sorted this before (quite why we have to revisit this at all is another thread) and they will again. It was a massive perf rewrite, granted. Iām convinced they were absolutely committed by an immovable Xbox launch date, and could not do anything other than hit that deadline.
Iāve been there. Immovable software product launch dates are the things of my worst career nightmares. Iāve had to disable features to make deadlines, and trust us software devs, itās a horrible horrible feeling to have to do it.
Asobo will fix this. Just like the December debacles, weāll forget all about it soon enough when all is well again.
Thatās my comment. Iām going back out flying, over-saturated outside and non-Ultra clouds be cast aside, the sky is calling!
How strange I followed these same instructions yesterday and still had bad blocky clouds, I played around with these settings and ended up turning off eyeAdaptation and colorGrading, clouds look lovely now each to their own I guess.
What I donāt get is why they tried to fix something they already sorted out before. Oh wait, that ā ā ā ā Xbox.
I did say that it worked somewhat .
I guess that we are all going to have to wait for a proper solution.
Rather than a workaround
Hence the ā(quite why we have to revisit thisā¦.ā blah blah.
I know, I know.
The Xbox deadline. Thatās it IMO. And now itāll be fixed, again IMO.
Someone else commented somewhere āat least this is the LAST absolute deadline major overhaul weāll seeā.
I hope theyāre right. The next immovable deadline is going to be the Top Gun DLC. I hope this doesnāt come with unwanted āfriendsā in them packages.
To everyone on this post, ensure your graphics are correctly set as they were before (However, clouds have always been pixelated, perhaps just not to the extent of the image shown in post 5.) - the UI displays the sim as having your settings when they have actually been changed to a lower preset.
Reference page: Settings do not stick since SU5 - Bugs & Issues / Install, Performance & Graphics - Microsoft Flight Simulator Forums
Okay.
I have done a few tweaks as suggested.
To be honest!
None of them work in the way that I wanted.
So Iāve deleted the config file and let Microsoft build up a new one.
Itās running back as it was.
Thank you for your help though folks.
Iām going to wait until they improve it.
Now that youāve disabled Sharpen and Film Grain please be sure to open the Properties of the File and tick Read only.
What a nasty bug.
Have you checked that both your Windows HDR and MSFS HDR is turned on?
My HDR looks decent enough here.
No need
Changing the āsharpenā parameter to zero may help with cloud pixelation but it absolutely will cause blurry ground textures - especially at higher altitude. I have tried this in previous sim versions (SU3 and SU4), and though it does improve clouds, it has a substantial negative impact on other textures, and with the current graphics issues in SU5, I can only think it will make things even worse.
I also have the sandy clouds.
2700x
16gb RAM
3080
NVME SSD
3600x1600 display
Running everything on high.