Please Add an option to Toggle the White Dot while using Controller

Look like they are adding the toggles according to the beta latest update

Congratulations and special thanks to everyone who helped to make this happen.

The toggle is indeed being added in SU13. Great news. :sunglasses:

Finally I can rest.

:slight_smile:

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Incredible news but I’ll believe it when I see it! :stuck_out_tongue: Has anyone tested this feature in the beta?

Thanks Funghie for your input and comments on this topic.

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Would be great if they could also lump the “sticky” glue effect while moving the dot over active elements too.

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It’s confirmed. Two toggles. See release notes and user reactions.

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Same, but here’s the post, followed by initial positive feedback. Ticker tape parade anyone?

https://forums.flightsimulator.com/t/known-issue-white-dot-in-certain-scenarios/604469/70?u=mooncatt3953

As for the glue effect, I don’t know but I suspect it’ll be naturally ended as well. I say “naturally” because the No More White Dot mod resulted in no more glue effect when it worked for me. That suggests the two are intertwined and not two separate functions.

I could be wrong, though.

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Tested it here and it works as expected. Great stuff. :slight_smile:

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I’m not in the beta and I know this fix was intended to fix the bug introduced with the dot appearing with controller (HOTAS, rudders, yokes, etc) inputs. Is this also confirmed as fixing the original long standing complaint about it when using Xbox controllers as well?

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I am testing the beta on one of my PCs (laptop) and yesterday I only used a mouse and Xbox controller with it. I did not see the white dot or white panel outline with the settings Off.

I think they got it this time.

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Do we know if the toggle will be available on Xbox?

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Hello @FluxxWildly,

On the current beta build (1.34.11.0), the toggle feature is only available on PC, but it will be coming to Xbox too in the next SU13 pre-release test build.

Thanks,
MSFS Team

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Odd, I could have sworn I asked that question in the known issue thread on it, not here. Oh well, thanks for the affirmative answer. :slight_smile:

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Not at all. I use my head to aim at instruments and use the A button to activate/lock, and B to unlock. I also use it to select an option in the panels like ATC or the pause menu.

Look how I turn off the C152 here, I only use my head (no white dot issue so it’s kinda tricky to figure out where the center is):

I aim at the key, press B to lock, use the right stick to turn is off, press A to unlock. Easy peasy.

VR controllers are not properly implemented (way too sensitive, need to be woken up all the time, etc) and I usually don’t have a mouse nearby. I do everything with my head and the Xbox controller.

This is the way I play MSFS in VR. I’m glad you found a different way that fits your needs but not knowing that exists doesn’t make it a nonsense you know. :roll_eyes:

The white dot toggle is awesome news! I just hope it also works in VR :sweat_smile:

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Let me apologize, I’m glad you found a way that works for you.

I would guess though that it’s pretty unique the way you interact in VR. I would guess almost everyone uses either mouse or VR controllers in combination with hardware, none of which need or benefit from the white dot. But again, happy this works for you and hey now we got a toggle so everyone’s happy!

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White Dot toggle option added in Sim Update 13: Release Notes - Sim Update 13 [1.34.16.0] Available Now