I’m with team “confused old man” on this one myself.
Sure, if folks want to wave their arms around in the air let them, I am happy with my hotas and mouse etc.
That said, I’m very interested in actual hand tracking. I think that could really make cockpit interaction in simulation very slick indeed. (Both in VR and potentially also 2d) I just don’t really see VR controller interaction in this genre as something that’s actually desirable.
(There are other genres where VR controller interaction works very nicely. I just don’t really feel it fits with simulation. For me at least.)