The problem is the trees are just objects within a larger PG dataaset, and there won’t be a designation for “Tree” for them. They are just part of the mesh, I expect, and hand removal would be the only way.
The problem is the trees are just objects within a larger PG dataaset, and there won’t be a designation for “Tree” for them. They are just part of the mesh, I expect, and hand removal would be the only way.